Our free and fast tool will convert 3D OBJ files to an FBX (Filmbox) file that can then be edited further in most popular 3D editing packages. If your OBJ file contains additional material (MTL) and texture image files, these can be uploaded along with the OBJ file. Our conversion tool can also batch convert multiple OBJ files (including materials and textures); up to 25 files at a time can be converted.
To convert your OBJ to FBX, click the Upload button above and select the OBJ file to convert. Once selected, the file will be converted to an FBX file and will be ready for download shortly afterwards. For more information about the OBJ to FBX conversion process, including what 3D model file features are supported, please see the conversion information section below for more information.
In this section, we will compare the OBJ and FBX formats to see what the differences are between these two well-known 3D model formats. Before we begin, if you are not familiar with 3D modeling and the terminology behind it, we thoroughly recommend this great article that explains 3D modeling concepts and the terminology that goes with it.
Both OBJ and FBX formats store 3D model data as a series of geometric 3D mesh objects. These meshes are composed of vertices, faces, materials, and texture coordinates. Both can be saved in plain text format; the OBJ format uses a simple format of one element, whether that be a vertex, texture coordinate, or face, per line, without much scope to extend this without creating serious incompatibility issues.
When it comes to animations, only the FBX format currently supports them. OBJ files do not have support for animations, model joints, or bones.
The FBX-supported text format implements a JSON format, which allows easy extensibility of the data stored at the cost of the files being larger than the equivalent OBJ file. The FBX format also supports being saved in a binary format, addressing these size-related issues.
Both OBJ and FBX formats support materials at both an object and mesh face level. These materials can be either plain-color materials or textures. With the OBJ format, the materials are stored in a separate file with the extension MTL, and this file is referenced within the main OBJ file. If the material contains textures, then these are provided as separate image files, such as PNG or JPG. With the FBX format, materials and textures are usually included within the main FBX file; however, the texture files may also be provided as separate image files. Again, using common image formats, such as PNG and JPG, is normal.
Both formats support ambient, diffuse, and specular colors and textures in addition to bump maps.
An animated FBX file from mixamo.com
A teapot 3D model saved to the OBJ format with no materials
A soldier model was saved as an OBJ file with textures
OBJ and FBX files have support for editing within the major 3D editing applications, such as Blender. Some support for FBX is being lost due to some recent security issues with the format; in particular, it can no longer be opened on Windows-based machines using the 3D Viewer application.
There are plain text versions available of both the OBJ and FBX formats; however, the FBX format also has a binary format, which makes it a clear winner when it comes to file size. For 3D models containing a lot of texture image files, it is a matter of how well the geometry is reduced by saving to the binary format, as textures will not be reduced further by saving to the FBX format versus the OBJ format.
The choice of whether to save your model as an OBJ file or an FBX file is largely driven by whether you wish to distribute the model and whether you need to create animations within the model file. FBX supports animations, whereas OBJ does not, so FBX is the only option for animation support. If you are planning to distribute your model, then the OBJ format may be a better choice due to some security issues and rescinded support amongst some operating systems for FBX files.
Extension | OBJ |
Full Name | Wavefront |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
Tools | OBJ Converters, 3D Model Voxelizer, Create OBJ Animation, Compress OBJ, OBJ Asset Extractor, Text to OBJ, OBJ Viewer |
Open With | Daz Studio, MeshLab, CAD Assistant |
The OBJ file format, originally created by Wavefront Technologies and later adopted by many other 3D software vendors, is a simple text-based file format for describing 3D models/geometry. This data can include vertices, faces, normals, texture coordinates, and references to external texture files.
As the format is text-based, it is relatively straightforward to parse in 3D modeling applications. A downside of the text-based format is that the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.
If your OBJ file is uploaded with accompanying MTL and texture files, these will be applied to the conversion process.
Extension | FBX |
Full Name | Autodesk Filmbox |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Text & Binary |
Tools | FBX Converters, 3D Model Voxelizer, Create FBX Animation, FBX Asset Extractor, Text to FBX, FBX Viewer |
Open With | Blender, MeshLab |
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modeling applications such as Blender, 3D Studio Max, and others due to its 3D animation capabilities.
The format is used to contain 3D models, which include vertices, faces, and other 3D geometry along with animation data. The format is proprietary; however, there is a publicly available API to use for development purposes. The file contents can be either text or binary, and work has been carried out by the Blender Foundation to document the format.
If your original model file contains texture images and other texture-related data, these will be included in the final FBX file.
Converting from the OBJ file format to FBX can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your OBJ file to a valid FBX 3D model. Let's start with the conversion process, which involves the following steps:
In its simplest form, an OBJ file is a plain text file containing human-readable 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.
When our tool reads this 3D data, all we are interested in are the vertices, faces, normals, materials, and textures, as this is the only data that can be accurately converted into the final FBX file.
The OBJ file can contain data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are saving to the FBX file format, which supports both materials and textures, our tool will attempt to parse the accompanying MTL file to determine which texture (image) files are needed. When uploading an OBJ file, please ensure you include the MTL file along with all the relevant texture files. If the MTL file is not present, the model will be processed without any materials.
For more information regarding the OBJ file format, please see this great article that goes into a lot of detail explaining the OBJ format.
With the OBJ file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the FBX format.
With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the FBX format.
Along with the completed FBX file, any textures that were present in the original OBJ file will be saved in either PNG or JPG format, depending on the original image format. If the original format was neither of these, for example, if your model contained a texture in the TGA format, it will be converted to a PNG.
If your OBJ file has separate material (MTL) and texture (PNG, JPG, etc.) files, you can drag and drop these onto the upload tool along with the main OBJ file. Our tool will intelligently detect which of these additional files belongs to the OBJ file. Alternatively, you can place these additional files, along with the OBJ file, within a ZIP or other compressed archive file and upload that.
We aim to process all OBJ to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the OBJ file you submit to us. The resulting FBX file, once created is deleted 15 minutes after upload and the download link will expire after this time.
No. All our conversion tools process your OBJ file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted FBX file quickly.
Yes! Our OBJ to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our OBJ conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Yes. When you have converted your OBJ to FBX, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.
© 2024 ImageToStl. Convert your PNG and JPG Files to 3D STL files.