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Our free and fast tool will convert most 3D mesh or GCODE (G-code) model files to a standard FBX (Autodesk Filmbox) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple GCODE files; up to 25 files at a time can be converted.
To convert your GCODE file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a FBX file and will be ready for download shortly afterwards. For more information about the GCODE to FBX conversion process, see the conversion information section below.
Extension | GCODE |
Full Name | G-code |
Type | 3D Model/Point Cloud |
Mime Type | text/plain |
Format | Text |
Tools | GCODE Converters, 3D Model Voxelizer, Create GCODE Animation, GCODE Viewer |
The GCODE file format is the native file format used by CNC machines and 3D printers as a means to coordinate the movement and actions of these machines. In the case of FDM 3D printers, the file contains commands to move the extruder to specific locations and the rate with which to extrude the plastic filament onto the build plate.
A GCODE is a plain text file containing lists of commands, with each command appearing on a new line within the file. These commands control how the CNC machine or 3D printer operates and creates a particular 3D object. GCODE is a standard format and is usually generated by 3D printing slicer software from standard 3D model formats such as STL.
Extension | FBX |
Full Name | Autodesk Filmbox |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Text & Binary |
Tools | FBX Converters, 3D Model Voxelizer, Create FBX Animation, FBX Asset Extractor, Text to FBX, FBX Viewer |
Open With | Blender, MeshLab |
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modeling applications such as Blender, 3D Studio Max, and others due to its 3D animation capabilities.
The format is used to contain 3D models, which include vertices, faces, and other 3D geometry along with animation data. The format is proprietary; however, there is a publicly available API to use for development purposes. The file contents can be either text or binary, and work has been carried out by the Blender Foundation to document the format.
If your original model file contains texture images and other texture-related data, these will be included in the final FBX file.
First click the "Upload..." button, select your GCODE file to upload. Select any configuration options. When the GCODE to FBX conversion has completed, you can download your FBX file straight away.
We aim to process all GCODE to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the GCODE file you submit to us. The resulting FBX file, once created is deleted 15 minutes after upload and the download link will expire after this time.
No. All our conversion tools process your GCODE file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted FBX file quickly.
Yes! Our GCODE to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our GCODE conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Yes. When you have converted your GCODE to FBX, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.
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