Our free and fast tool will convert most 3D mesh or X-Plane OBJ (OBJ8 X-Plane) model files to a standard FBX (Autodesk Filmbox) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple X-Plane OBJ files; up to 25 files at a time can be converted.
To convert your X-Plane OBJ file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a FBX file and will be ready for download shortly afterwards. For more information about the X-Plane OBJ to FBX conversion process, see the conversion information section below.
Here are two simple steps to convert your X-Plane OBJ to FBX.
Extension | OBJ |
Full Name | OBJ8 X-Plane |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
Tools | OBJ Converters, 3D Model Voxelizer, Create OBJ Animation, Text to OBJ, OBJ Viewer |
The OBJ8 format is a 3D model format used in conjunction with the popular X-Plane simulator software, which was first introduced in 2005 as a means of transferring data between the X-Plane simulator and other standard 3D file formats.
The format stores data in a text-based ASCII format and can store 3D mesh data, textures, lights, and other attributes in an efficient and human-readable manner.
Extension | FBX |
Full Name | Autodesk Filmbox |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Text & Binary |
Tools | FBX Converters, 3D Model Voxelizer, Create FBX Animation, FBX Asset Extractor, Text to FBX, FBX Viewer |
Open With | Blender, MeshLab |
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modeling applications such as Blender, 3D Studio Max, and others due to its 3D animation capabilities.
The format is used to contain 3D models, which include vertices, faces, and other 3D geometry along with animation data. The format is proprietary; however, there is a publicly available API to use for development purposes. The file contents can be either text or binary, and work has been carried out by the Blender Foundation to document the format.
If your original model file contains texture images and other texture-related data, these will be included in the final FBX file.
Converting from the X-Plane OBJ file format to FBX can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your X-Plane OBJ file to a valid FBX 3D model. Let's start with the conversion process, which involves the following steps:
In its simplest form, an X-Plane OBJ file is a plain text file containing human-readable 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.
When our tool reads this 3D data, all we are interested in are the vertices, faces, normals, materials, and textures, as this is the only data that can be accurately converted into the final FBX file.
The X-Plane OBJ file can contain data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are creating an FBX file, which supports both materials and textures, our tool will attempt to load any materials and textures present in the X-Plane OBJ file.
For more information regarding the X-Plane OBJ file format, please see this great article that goes into a lot of detail explaining the X-Plane OBJ format.
With the X-Plane OBJ file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the FBX format.
With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the FBX format.
Along with the completed FBX file, any textures that were present in the original X-Plane OBJ file will be saved in either PNG or JPG format, depending on the original image format. If the original format was neither of these, for example, if your model contained a texture in the TGA format, it will be converted to a PNG.
First click the "Upload..." button, select your X-Plane OBJ file to upload. Select any configuration options. When the X-Plane OBJ to FBX conversion has completed, you can download your FBX file straight away.
We aim to process all X-Plane OBJ to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the X-Plane OBJ file you submit to us. The resulting FBX file, once created is deleted 15 minutes after upload and the download link will expire after this time.
No. All our conversion tools process your X-Plane OBJ file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted FBX file quickly.
Yes! Our X-Plane OBJ to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our X-Plane OBJ conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Yes. When you have converted your X-Plane OBJ to FBX, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.
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