Use our free and fast online tool to convert your PNG (Portable Network Graphics) image or logo into 3D FBX (Autodesk Filmbox) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an FBX file from a PNG file.
First click the "Upload..." button, select your PNG file to upload. Select any configuration options. When the PNG to FBX conversion has completed, you can download your FBX file straight away.
We aim to process all PNG to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the PNG file you submit to us. The resulting FBX file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our PNG to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Full Name: Portable Network Graphics
Mime Type: image/png
The PNG graphics file format is a commonly used format for storing 2D images which can be highly compressed by the use a palette if the image has a sufficiently low number of colors (256 colors in general). The PNG file is then further compressed using the DEFLATE compression algorithm to ensure small file sizes that are fast to download.
PNG files are seen as the logical successor to the GIF image file format and was devised in the mid-1990's as a superior format to GIF. PNG files are generally used for company logos, icons and other non-photographic image content. Saving a digital photo in the PNG format will create a much larger file than an equivalent JPG image hence the PNG format being unsuitable for most digital photo content.
Full Name: Autodesk Filmbox
Type: 3D Model
Mime Type: application/octet-stream
Format: Text & Binary
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modelling applications such as Blender, 3D Studio Max and others due to its 3D animation capabilities.
The format is used to contain 3D models which includes vertices, faces and other 3D geometry along with animation data. The format is proprietary however there is a publicly available API to use for development purposes. The file contents can be either text or binary and work has been carried out by the Blender Foundation to document the format.