Here are 3 simple steps to create an FBX file from a EXR file.
Click the "Upload a File" button and select a EXR to upload. The maximum file size is 100MB.
Set the dimensions and other options and click the "Convert to FBX" button to convert your EXR to FBX.
First click the "Upload..." button, select your EXR file to upload. Select any configuration options. When the EXR to FBX conversion has completed, you can download your FBX file straight away.
We aim to process all EXR to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the EXR file you submit to us. The resulting FBX file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our EXR to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our EXR conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
The EXR image you upload can be any size, however our tool will resize it to a maximum of 800x800 pixels for normal users and for premium subscription holders this is increased to a maximum of 1200x1200 pixels.
The EXR file format (OpenEXR) is an open source and free image file format developed by Industrial Light & Magic in 1999. The format was originally developed to be a multi channel, high-dynamic range raster image file format which has evolved to include additional features over the years.
The format stores binary image data that can be either 32-bit integer, 16-bit or 32-bit floating point which can also be compressed via a lossy or non-lossy compression method. The OpenEXR library is freely available to help developers implement the format within their applications.
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modelling applications such as Blender, 3D Studio Max and others due to its 3D animation capabilities.
The format is used to contain 3D models which includes vertices, faces and other 3D geometry along with animation data. The format is proprietary however there is a publicly available API to use for development purposes. The file contents can be either text or binary and work has been carried out by the Blender Foundation to document the format.
If your original model file contains texture images and other texture related data, these will be included in final FBX file.
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