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Use our free and fast online tool to convert your SVG Vector image or logo into a 3D STL model file suitable for printing with a 3D printer or for loading into your favourite 3D editing package. To convert your image simple click the Upload a file... button and select your image. Once selected you will be able to set various options to control the size of the generated 3D model and other options.
Here are 3 simple steps to create an STL file from a SVG file.
First click the "Upload..." button, select your SVG file to upload. Select any configuration options. When the SVG to STL conversion has completed, you can download your STL file straight away.
We aim to process all SVG to STL conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the SVG file you submit to us. The resulting STL file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our SVG to STL tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
In Standard mode our tool examines your 2D SVG vector file and based on the luminosity of each pixel, will create a corresponding "3D" pixel where the height of the pixel is determined by the pixel luminosity. A black pixel in your SVG will have a height of 0mm and not be included in the final 3D generated model, however a white pixel will have a height that you specify once your image is uploaded. the tool has a Invert Output option if you wish to reverse the model height calculations. When this option is selected a white pixel will have a height of 0mm and a black pixel will have the height you have specified. This mode is ideal for the conversion of detailed heightmap images into 3D STL models.
In Extrude mode our SVG tool behaves in a similar way to Standard mode except the tool attempts to find simple shapes in your image and it performs an Extrude operation on any shape found. The height of the extruded shape in the final STL file is again based on the pixel luminosity. This mode is ideal for simple images such as logos and other simple shapes such as coins (see our Pokécoin example in the library tab). We also have another version of this tool aimed at extruding images to color 3D models, this is only available to 3D file formats that support color such as 3MF.