Our free and fast tool will convert most 3D mesh or OBJ (Wavefront) model files to a standard X-Plane OBJ (OBJ8 X-Plane) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple OBJ files; up to 25 files at a time can be converted.
To convert your OBJ file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a X-Plane OBJ file and will be ready for download shortly afterwards. For more information about the OBJ to X-Plane OBJ conversion process, see the conversion information section below.
Here are two simple steps to convert your OBJ to X-Plane OBJ.
Extension | OBJ |
Full Name | Wavefront |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
Tools | OBJ Converters, 3D Model Voxelizer, Create OBJ Animation, Compress OBJ, OBJ Asset Extractor, Text to OBJ, OBJ Viewer |
Open With | Daz Studio, MeshLab, CAD Assistant |
The OBJ file format, originally created by Wavefront Technologies and later adopted by many other 3D software vendors, is a simple text-based file format for describing 3D models/geometry. This data can include vertices, faces, normals, texture coordinates, and references to external texture files.
As the format is text-based, it is relatively straightforward to parse in 3D modeling applications. A downside of the text-based format is that the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.
If your OBJ file is uploaded with accompanying MTL and texture files, these will be applied to the conversion process.
Extension | OBJ |
Full Name | OBJ8 X-Plane |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
Tools | OBJ Converters, 3D Model Voxelizer, Create OBJ Animation, Text to OBJ, OBJ Viewer |
The OBJ8 format is a 3D model format used in conjunction with the popular X-Plane simulator software, which was first introduced in 2005 as a means of transferring data between the X-Plane simulator and other standard 3D file formats.
The format stores data in a text-based ASCII format and can store 3D mesh data, textures, lights, and other attributes in an efficient and human-readable manner.
Converting from the OBJ file format to X-Plane OBJ can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your OBJ file to a valid X-Plane 3D model. Let's start with the conversion process, which involves the following steps:
In its simplest form, an OBJ file is a plain text file containing human-readable 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.
When our tool reads this 3D data, all we are interested in are the vertices, faces, normals, materials, and textures, as this is the only data that can be accurately converted into the final X-Plane OBJ file.
The OBJ file can contain data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are saving to the X-Plane OBJ file format, which supports both materials and textures, our tool will attempt to parse the accompanying MTL file to determine which texture (image) files are needed. When uploading an OBJ file, please ensure you include the MTL file along with all the relevant texture files. If the MTL file is not present, the model will be processed without any materials.
For more information regarding the OBJ file format, please see this great article that goes into a lot of detail explaining the OBJ format.
With the OBJ file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the X-Plane OBJ format.
With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the X-Plane OBJ format.
Along with the completed X-Plane OBJ file, any textures that were present in the original OBJ file will be saved in either PNG or JPG format, depending on the original image format. If the original format was neither of these, for example, if your model contained a texture in the TGA format, it will be converted to a PNG.
If your OBJ file has separate material (MTL) and texture (PNG, JPG, etc.) files, you can drag and drop these onto the upload tool along with the main OBJ file. Our tool will intelligently detect which of these additional files belongs to the OBJ file. Alternatively, you can place these additional files, along with the OBJ file, within a ZIP or other compressed archive file and upload that.
We aim to process all OBJ to X-Plane OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the OBJ file you submit to us. The resulting X-Plane OBJ file, once created is deleted 15 minutes after upload and the download link will expire after this time.
No. All our conversion tools process your OBJ file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted X-Plane OBJ file quickly.
Yes! Our OBJ to X-Plane OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our OBJ conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Yes. When you have converted your OBJ to X-Plane OBJ, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.
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