Use this free tool to view your 3D FBX (Autodesk Filmbox) files online without needing to install any software. Our FBX viewer tool will generate a real-time 3D preview of your FBX file with Pan and Zoom controls allowing you to see your 3D model from any angle.
Our FBX viewing tool can load most FBX files and we are working on improvements all the time to improve compatibility with all file formats. If you are looking to convert your 2D image files to 3D files such as STL then we have a 2D to 3D conversion tool here.
Here are 2 simple steps to display your FBX file in any web browser.
First, click the "Upload..." button and select the FBX file you wish to view. Once your FBX file has been received it will be displayed in your browser.
We aim to process all FBX file viewing requests as quickly as possible, this usually takes around 5 seconds but can be more for larger or more complex files so please be patient.
We aim to create the most accurate rendition of your FBX file with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the FBX file you submit. The generated preview file within your browser is deleted after 15 minutes,
Yes! Our FBX file viewer will run on any system with a modern web browser. No specialist software is needed to use our file viewing tools.
Our tool can read binary FBX versions 7.0 and above and text formatted FBX files version 6.4 and above. Please ensure your FBX version meets these requirements before uploading.
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modelling applications such as Blender, 3D Studio Max and others due to its 3D animation capabilities.
The format is used to contain 3D models which includes vertices, faces and other 3D geometry along with animation data. The format is proprietary however there is a publicly available API to use for development purposes. The file contents can be either text or binary and work has been carried out by the Blender Foundation to document the format.