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Convert Your 3D Mesh/Model DAE Files to X

Our free and fast tool will convert most 3D mesh or DAE (COLLADA - Collaborative Design Activity) model files to a standard X (Direct X File) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.

To convert your DAE file click the Upload button above and select the file to convert. Once selected, the file will be converted to a X file and will ready for download shortly afterwards. For more information about the DAE to X conversion process see the conversion information section below for more information.

How to Convert your DAE to X Online?

Here are 2 simple steps to convert your DAE to X.

Upload a DAE

Click the "Upload a DAE File" button and select a DAE to upload. The maximum file size is 100MB.

Download your X

Click the download link once completed to receive your X file.

FAQ

How can I convert my DAE file to X?

First click the "Upload..." button, select your DAE file to upload. Select any configuration options. When the DAE to X conversion has completed, you can download your X file straight away.

How long does it take to convert my DAE to X?

We aim to process all DAE to X conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the DAE to X conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my DAE to X on ImageToStl.com?

Yes, of course! We do not store the DAE file you submit to us. The resulting X file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert DAE to X on Windows, Linux, Android, iOS or Mac OS?

Yes! Our DAE to X tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our DAE conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

File format information for DAE to X

ExtensionDAE
Full NameCOLLADA - Collaborative Design Activity
Type3D Model
Mime Typetext/xml
FormatText
Open WithBlender, MeshLab

Description

The DAE format (also known as COLLADA) is a 3D file format used to describe 3D models, meshes and 3D worlds using a simple text based structure. The format was introduced in 2004 by Sony Computer Entertainment and is currently managed by the Khronos Group.

DAE files are a text/Xml based file format containing 3D geometric information used to describe 3D objects and meshes such as vertices, faces, animations, materials, camera/lighting elements and other related metadata. The format has widespread usage and support with applications such as Blender and MeshLab being able to read and write to the format.

DAE Notes

If your DAE file contains textures (which are separate files), these will be ignored. If a material contains color information this will be translated where possible.

Supported Features

  • Mesh geometry
  • Mesh material colors

Unsupported Features

  • Textures
  • Animations
ExtensionX
Full NameDirect X File
Type3D Model
Mime Typetext/plain
FormatText

Description

The X 3D file format extension was introduced by Microsoft with the launch of Version 2 of their 3D graphics API Direct X back in 2002. The format has evolved over the years however in 2014 the X file format was deprecated in favour of newer more capable formats such as FBX.

The format is a simple text based file capable of storing 3D mesh information such as vertices, faces, normals and material information. In addition to basic 3D information the format can also store animations with the X file format primarily used in the development of games.

X Notes

X files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the X file at the end of the conversion process. Texture information is not supported at this time.

Supported Features

  • Mesh geometry

Unsupported Features

  • Material colors
  • Textures
  • Animations

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