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Convert Your 3D Mesh/Model 3DS Files to X

to

Our free and fast tool will convert most 3D mesh or 3DS (3D Studio Mesh) model files to a standard X (Direct X File) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple 3DS files; up to 25 files at a time can be converted.

To convert your 3DS file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a X file and will be ready for download shortly afterwards. For more information about the 3DS to X conversion process, see the conversion information section below.

How to Convert your 3DS to X Online?

Here are two simple steps to convert your 3DS to X.

Upload a 3DS

Click the "Upload a 3DS File" button and select a 3DS to upload. The maximum file size is 100MB.

Download your X

Click the download link once completed to receive your X file.

Frequently Asked Questions

How can I convert my 3DS file to X?

First click the "Upload..." button, select your 3DS file to upload. Select any configuration options. When the 3DS to X conversion has completed, you can download your X file straight away.

How long does it take to convert my 3DS to X?

We aim to process all 3DS to X conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the 3DS to X conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my 3DS to X on ImageToStl.com?

Yes, of course! We do not store the 3DS file you submit to us. The resulting X file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert 3DS to X on Windows, Linux, Android, iOS or Mac OS?

Yes! Our 3DS to X tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our 3DS conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

I have several 3DS files; can I batch convert my 3DS to X?

Yes! Our 3DS tool supports full batch conversions. You can upload up to 25 and 3DS files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the X files individually or download them all in a single ZIP file.

Comparing 3DS and X Features

 

3DS Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

X Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

File Format Information for 3DS to X

Extension3DS
Full Name3D Studio Mesh
Type3D Model
Mime TypeN/A
FormatBinary
Tools3DS Converters, 3D Model Voxelizer, Create 3DS Animation, 3DS Asset Extractor, 3DS Viewer
Open WithMeshLab

Description

The 3DS format has been a standard 3D format for many years. It has been the native file format for Autodesk's 3D Studio since the days of Microsoft's MS DOS. The age of the format began to show its limitations many years ago and was replaced by Autodesk when 3D Studio Max was launched.

There are, however, still many 3D model files circulating in the 3DS format, and these can be easily converted using our 3DS conversion tools. Some of the limitations of the 3DS file format include: texture names are limited to DOS 8.3 filenames; the maximum number of vertices allowed in the 3D mesh is capped at 65536; and there is no support for directional lighting.

3DS Notes

Currently, our tool supports limited importing of materials and color information from your 3DS file.

Supported Features

  • Mesh geometry

Unsupported Features

  • Materials
  • Textures
ExtensionX
Full NameDirect X File
Type3D Model
Mime Typetext/plain
FormatText
ToolsX Converters, 3D Model Voxelizer, Create X Animation, Text to X, X Viewer

Description

The X 3D file format extension was introduced by Microsoft with the launch of Version 2 of their 3D graphics API, Direct X, back in 2002. The format has evolved over the years; however, in 2014, the X file format was deprecated in favor of newer, more capable formats such as FBX.

The format is a simple text-based file capable of storing 3D mesh information such as vertices, faces, normals, and material information. In addition to basic 3D information, the format can also store animations with the X file format, which is primarily used in the development of games.

X Notes

X files support material and color information. If your uploaded model contains color information, our tool will attempt to save this in the X file at the end of the conversion process. Texture information is not supported at this time.

Supported Features

  • Mesh geometry
  • Material colors
  • Textures

Unsupported Features

  • Animations

How does it work?

Converting from the 3DS file format to X can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your 3DS file to a valid X 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source 3DS File

In its simplest form, an 3DS file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

For more information regarding the 3DS file format, please see this great article that goes into a lot of detail explaining the 3DS format.

Step 2: Process File Data

With the 3DS file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the X format.

Step 3: Saving to the X Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the X format.

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