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Convert Your 3D Mesh/Model BLEND Files to X

Our free and fast tool will convert most 3D mesh or BLEND (Blender) model files to a standard X (Direct X File) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple BLEND files, up to 25 files at a time can be converted.

To convert your BLEND file click the Upload button above and select the file to convert. Once selected, the file will be converted to a X file and will ready for download shortly afterwards. For more information about the BLEND to X conversion process see the conversion information section below for more information.

How to Convert your BLEND to X Online?

Here are 2 simple steps to convert your BLEND to X.

Upload a BLEND

Click the "Upload a BLEND File" button and select a BLEND to upload. The maximum file size is 100MB.

Download your X

Click the download link once completed to receive your X file.

FAQ

How can I convert my BLEND file to X?

First click the "Upload..." button, select your BLEND file to upload. Select any configuration options. When the BLEND to X conversion has completed, you can download your X file straight away.

How long does it take to convert my BLEND to X?

We aim to process all BLEND to X conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the BLEND to X conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my BLEND to X on ImageToStl.com?

Yes, of course! We do not store the BLEND file you submit to us. The resulting X file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert BLEND to X on Windows, Linux, Android, iOS or Mac OS?

Yes! Our BLEND to X tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our BLEND conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

What version of Blender file is supported?

We currently support all Blender files compatible with version 4.0. We monitor and update our tool as newer versions become available.

I have several BLEND files, can I batch convert my BLEND to X?

Yes! Our BLEND tool supports full batch conversions. You can upload up to 25 BLEND files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the X files individually or download them all in a single ZIP file.

How does it work?

Converting from the BLEND file format to X can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your BLEND file to a valid X 3D model. Lets start with the conversion process, which involves the following steps:

Step 1: Read the Source BLEND File

In its simplest form, an BLEND file is a binary data file containing 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.

When our tool reads in this 3D data all we are interested in are the vertices, faces and normals as this is the only data that can be accurately converted into the final X file.

The BLEND file can contain other data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are creating an X file, which does not support materials and textures, we will be ignoring this data if it is present in the BLEND file.

Step 2: Process File Data

With the BLEND file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the X format.

Step 3: Saving to the X Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the X format.

File format information for BLEND to X

ExtensionBLEND
Full NameBlender
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsBLEND Converters, 3D Model Voxelizer, Create BLEND Animation, Text to BLEND, View BLEND
Open WithBlender, DAZ Studio

Description

The BLEND file type is the native 3D graphics file format of the 3D modelling application Blender. Originally released in 1994 Blender has grown over the years and is one of the most popular 3D applications available.

BLEND files store 3D content such as 3D geometry, vertices, faces, normals, animations, materials and much more. Blender is free and open-source and contains many features you would expect in a high-end 3D editing application and is available for most current operating systems.

BLEND Notes

If your BLEND file contains texture files and other texture related data, these will be included in the conversion process.

Supported Features

  • Mesh geometry
  • Materials
  • Textures
ExtensionX
Full NameDirect X File
Type3D Model
Mime Typetext/plain
FormatText
ToolsX Converters, 3D Model Voxelizer, Create X Animation, Text to X, View X

Description

The X 3D file format extension was introduced by Microsoft with the launch of Version 2 of their 3D graphics API Direct X back in 2002. The format has evolved over the years however in 2014 the X file format was deprecated in favour of newer more capable formats such as FBX.

The format is a simple text based file capable of storing 3D mesh information such as vertices, faces, normals and material information. In addition to basic 3D information the format can also store animations with the X file format primarily used in the development of games.

X Notes

X files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the X file at the end of the conversion process. Texture information is not supported at this time.

Supported Features

  • Mesh geometry

Unsupported Features

  • Material colors
  • Textures
  • Animations

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