Our free and fast tool will convert most 3D mesh or SKP (SketchUp) model files to a standard X (Direct X File) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple SKP files, up to 25 files at a time can be converted.
To convert your SKP file click the Upload button above and select the file to convert. Once selected, the file will be converted to a X file and will ready for download shortly afterwards. For more information about the SKP to X conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your SKP to X.
First click the "Upload..." button, select your SKP file to upload. Select any configuration options. When the SKP to X conversion has completed, you can download your X file straight away.
We aim to process all SKP to X conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the SKP file you submit to us. The resulting X file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our SKP to X tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our SKP conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Yes! Our SKP tool supports full batch conversions. You can upload up to 25 SKP files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the X files individually or download them all in a single ZIP file.
Converting from the SKP file format to X can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your SKP file to a valid X 3D model. Lets start with the conversion process, which involves the following steps:
In its simplest form, an SKP file is a binary data file containing 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.
With the SKP file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the X format.
With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the X format.
Extension | SKP |
Full Name | SketchUp |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Binary |
Tools | SKP Converters, 3D Model Voxelizer, Create SKP Animation, Text to SKP, View SKP |
Open With | SketchUp |
The SKP 3D file format is the native file format used by SketchUp. The SketchUp application which was released back in 2000 is still going strong today, allows users to create detailed 3D graphics models.
SketchUp is popular amongst architectural designers, games developers and other professionals and hobbyist users. The SKP format can be opened with the SketchUp application.
Our tool will export only polygon mesh data along with color information. Curved surfaces and Textures are not supported and will be ignored.
Extension | X |
Full Name | Direct X File |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
Tools | X Converters, 3D Model Voxelizer, Create X Animation, Text to X, View X |
The X 3D file format extension was introduced by Microsoft with the launch of Version 2 of their 3D graphics API Direct X back in 2002. The format has evolved over the years however in 2014 the X file format was deprecated in favour of newer more capable formats such as FBX.
The format is a simple text based file capable of storing 3D mesh information such as vertices, faces, normals and material information. In addition to basic 3D information the format can also store animations with the X file format primarily used in the development of games.
X files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the X file at the end of the conversion process. Texture information is not supported at this time.
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