Here we detail how to convert your F3D file to an X file using the export options found within the Fusion 360 application. Currently our converters cannot convert directly from F3D to X, however using the built-in export functions of Fusion 360 we can achieve the conversion.
Firstly, you will need to load your F3D file into Fusion 360 and select the export to FBX option. Once you have your file in the FBX format you can use our FBX to X converter to complete the conversion process.
Here are 2 simple steps to convert your F3D to X.
Use our FBX to X converter to complete the conversion
We aim to process all F3D to X conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the F3D file you submit to us. The resulting X file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our F3D to X tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our F3D conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
|Full Name||Fusion 360|
The F3D file format is a CAD format developed by Autodesk primarily for Computer Aided Design (CAD) and Printed Circuit Design (PCB) applications and is the native file format used by the Fusion 360 application. The format was introduced in 2013 and continues to be developed today.
The F3D format itself is proprietary and can be opened with the Fusion 360 application which is available for both commercial and home users.
|Full Name||Direct X File|
The X 3D file format extension was introduced by Microsoft with the launch of Version 2 of their 3D graphics API Direct X back in 2002. The format has evolved over the years however in 2014 the X file format was deprecated in favour of newer more capable formats such as FBX.
The format is a simple text based file capable of storing 3D mesh information such as vertices, faces, normals and material information. In addition to basic 3D information the format can also store animations with the X file format primarily used in the development of games.
X files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the X file at the end of the conversion process. Texture information is not supported at this time.