Date: May 21, 2023
A voxel, short for "volumetric pixel," is a three-dimensional unit of data that represents a point in a 3D space. It is often used in computer graphics to represent objects or environments in a digital format. Similar to how a pixel represents a single point on a 2D image, a voxel represents a single point within a 3D grid.
Each voxel contains information about its position in space as well as additional attributes, such as color, transparency, or material properties, depending on the context. By arranging and manipulating voxels, complex 3D objects and scenes can be constructed. Voxel-based representations have advantages in certain applications, such as efficient storage and processing of 3D data, as well as the ability to easily modify and interact with objects at a granular level.
The Voxelizer tool can be found here and contains various options for controlling how you would like your final 3D Voxel model to look like. As an example, here we have a simple Teapot object:
With this option you can control the size of the individual Voxels generated in the final 3D model. This setting can greatly affect file size if your model is large and complex. It is recommended to start with the Medium setting to preview how your model will look and adjust it afterwards to get the size just right for your particular model.
The template dropdown selector allows you to change the appearance of the individual Voxel in the final 3D model. The default setting is Cube, however there are other options such as Diamond and Sphere that will allow you to create some cool Voxelized models.