Our free and fast tool will convert most 3D mesh or X3D (Extensible 3D Graphics) model files to a standard GLB (Graphics Language Transmission Format) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.
To convert your X3D file click the Upload button above and select the file to convert. Once selected, the file will be converted to a GLB file and will ready for download shortly afterwards. For more information about the X3D to GLB conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your X3D to GLB.
First click the "Upload..." button, select your X3D file to upload. Select any configuration options. When the X3D to GLB conversion has completed, you can download your GLB file straight away.
We aim to process all X3D to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the X3D file you submit to us. The resulting GLB file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our X3D to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our X3D conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
The X3D file format was introduced in 2002 as a successor to the 3D VRML (WRL) file format. X3D files contain 3D mesh and model information defined using vertices, faces, normals and material data making it broadly as capable as the older VRML format.
X3D files are structured Xml text based files allowing full 3D scenes containing models comprised of 3D mesh data and other simple shapes. There are browser extensions that allow X3D files to be directly embedded within Html to allow rendering directly to a web page however the format has not seen widespread adoption.
If your X3D file contains textures, these will be ignored. If a material contains color information this will be translated where possible.
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.