Here we detail how to convert your 123DX file to an GLB file using the export options found within the 123D Design application. Currently our converters cannot convert directly from 123DX to GLB, however using the built-in export functions of 123D Design we can achieve the conversion.
Firstly, you will need to load your 123DX file into 123D Design and select the export to STEP option. Once you have your file in the STEP format you can use our STEP to GLB converter to complete the conversion process.
Here are 2 simple steps to convert your 123DX to GLB.
Use our STEP to GLB converter to complete the conversion
We aim to process all 123DX to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the 123DX file you submit to us. The resulting GLB file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our 123DX to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our 123DX conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
|Full Name||Autodesk 123D|
Autodesk 123DX, which was initially released in 2009 whose native file format was 123DX, was an easy to use Computer Aided Design (CAD) application aimed at home/hobbyist users for creating 3D models.
The 123DX application was retired in 2016 with users moving on to the more advanced Fusion 360 application from Autodesk.
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.