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Convert Your 3D Mesh/Model X3D Files to BLEND

Our free and fast tool will convert most 3D mesh or X3D (Extensible 3D Graphics) model files to a standard BLEND (Blender) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple X3D files, up to 25 files at a time can be converted.

To convert your X3D file click the Upload button above and select the file to convert. Once selected, the file will be converted to a BLEND file and will ready for download shortly afterwards. For more information about the X3D to BLEND conversion process see the conversion information section below for more information.

How to Convert your X3D to BLEND Online?

Here are 2 simple steps to convert your X3D to BLEND.

Upload a X3D

Click the "Upload a X3D File" button and select a X3D to upload. The maximum file size is 100MB.

Download your BLEND

Click the download link once completed to receive your BLEND file.

Frequently Asked Questions

How can I convert my X3D file to BLEND?

First click the "Upload..." button, select your X3D file to upload. Select any configuration options. When the X3D to BLEND conversion has completed, you can download your BLEND file straight away.

How long does it take to convert my X3D to BLEND?

We aim to process all X3D to BLEND conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the X3D to BLEND conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my X3D to BLEND on ImageToStl.com?

Yes, of course! We do not store the X3D file you submit to us. The resulting BLEND file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert X3D to BLEND on Windows, Linux, Android, iOS or Mac OS?

Yes! Our X3D to BLEND tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our X3D conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

What version of Blender will the file be saved as?

Our tool will save all Blender files that can be opened with version 4.0 of Blender.

I have several X3D files, can I batch convert my X3D to BLEND?

Yes! Our X3D tool supports full batch conversions. You can upload up to 25 X3D files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the BLEND files individually or download them all in a single ZIP file.

How does it work?

Converting from the X3D file format to BLEND can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your X3D file to a valid BLEND 3D model. Lets start with the conversion process, which involves the following steps:

Step 1: Read the Source X3D File

In its simplest form, an X3D file is a plain text file containing human readable 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.

Step 2: Process File Data

With the X3D file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the BLEND format.

Step 3: Saving to the BLEND Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the BLEND format.

File format information for X3D to BLEND

ExtensionX3D
Full NameExtensible 3D Graphics
Type3D Model
Mime Typemodel/x3d+xml
FormatText
ToolsX3D Converters, 3D Model Voxelizer, Create X3D Animation, Compress X3D, X3D Asset Extractor, Text to X3D, View X3D
Open WithBlender, DAZ Studio, MeshLab

Description

The X3D file format was introduced in 2002 as a successor to the 3D VRML (WRL) file format. X3D files contain 3D mesh and model information defined using vertices, faces, normals and material data making it broadly as capable as the older VRML format.

X3D files are structured Xml text based files allowing full 3D scenes containing models comprised of 3D mesh data and other simple shapes. There are browser extensions that allow X3D files to be directly embedded within Html to allow rendering directly to a web page however the format has not seen widespread adoption.

X3D Notes

If your X3D file contains textures, these will be ignored. If a material contains color information this will be translated where possible.

Supported Features

  • Mesh geometry
  • Mesh material colors
  • Vertex colors

Unsupported Features

  • Textures
ExtensionBLEND
Full NameBlender
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsBLEND Converters, 3D Model Voxelizer, Create BLEND Animation, BLEND Asset Extractor, Text to BLEND, View BLEND
Open WithBlender, DAZ Studio

Description

The BLEND file type is the native 3D graphics file format of the 3D modelling application Blender. Originally released in 1994 Blender has grown over the years and is one of the most popular 3D applications available.

BLEND files store 3D content such as 3D geometry, vertices, faces, normals, animations, materials and much more. Blender is free and open-source and contains many features you would expect in a high-end 3D editing application and is available for most current operating systems.

BLEND Notes

If your original model file contains texture images and other texture related data, these will be included in final BLEND file.

Supported Features

  • Mesh geometry
  • Materials
  • Textures

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