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Convert Your 3D Mesh/Model MAX Files to GLB

Our free and fast tool will convert your 3D MAX (Autodesk 3ds Max) model files to a standard GLB (Graphics Language Transmission Format) file that can then be edited further in most popular 3D editing packages or 3D printed without any further processing. Our conversion tool can also batch convert multiple MAX files; up to 200 files at a time can be converted.

To convert your MAX file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a GLB file and will be ready for download shortly afterwards. For more information about the MAX to GLB conversion process, see the conversion information section below.

How to Convert your MAX to GLB Online?

Here are two simple steps to convert your MAX to GLB.

Upload a MAX File

Click the "Upload a MAX File" button and select a MAX to upload. The maximum file size is 100MB.

Download your GLB File

Click the download link once completed to receive your GLB file.

File Format Information for MAX to GLB

ExtensionMAX
Full NameAutodesk 3ds Max
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsMAX Converters, 3D Model Voxelizer, Create MAX Animation

Description

The MAX file format is a 3D format used by the popular 3D modeling application Autodesk 3ds Max. The MAX format was introduced by Autodesk in 1996 and is still maintained, with new versions released in recent years.

Autodesk 3ds Max is popular among game developers, TV studios, and special effects studios.

ExtensionGLB
Full NameGraphics Language Transmission Format
Type3D Model
Mime Typemodel/gltf-binary
FormatBinary
ToolsGLB Converters, 3D Model Voxelizer, Create GLB Animation, GLB Asset Extractor, Text to GLB, GLB Viewer
Open WithBlender, MeshLab

Description

The GLB file format, which can also have the GLTF file extension depending on whether the content is binary or text/JSON, is a 3D file format used to describe 3D worlds and, as such, contains geometric data such as vertices, faces, normals, animations, and other 3D scene-related data.

The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modeling applications such as Blender and MeshLab. The GLB format is an open standard that is maintained by the Khronos Group.

GLB Notes

If your original model file contains texture images and other texture-related data, these will be included in the final GLB file.

Supported Features

  • V2.0 and above files only
  • Mesh geometry
  • Materials
  • Textures

Extensions

  • Draco Compression (KHR_draco_mesh_compression)
  • Mesh Quantization (KHR_mesh_quantization)
  • Specular Glossiness Materials (KHR_materials_pbrSpecularGlossiness)
  • Specular Materials (KHR_materials_specular)
  • IOR Materials (KHR_materials_ior)
  • Meshopt Compression (EXT_meshopt_compression)

Unsupported Features

  • Animations

Comparing MAX and GLB Features

 

MAX Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

GLB Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

How does it work?

Converting from the MAX file format to GLB can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your MAX file to a valid GLB 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source MAX File

In its simplest form, an MAX file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

For more information regarding the MAX file format, please see this great article that goes into a lot of detail explaining the MAX format.

Step 2: Process File Data

With the MAX file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the GLB format.

Step 3: Saving to the GLB Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the GLB format.

Frequently Asked Questions

I have several MAX files; can I batch convert my MAX to GLB?

Yes! Our MAX tool supports full batch conversions. You can upload up to 200 MAX files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the GLB files individually or download them all in a single ZIP file.

How can I convert my MAX file to GLB?

First click the "Upload..." button, and select your MAX file to upload. You can also drag and drop your file onto the tool. Once your file is selected, you can set any configuration options. When the MAX to GLB conversion has completed, you can download your GLB file straight away.

How long does it take to convert my MAX to GLB?

We aim to process all MAX to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the MAX to GLB conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my MAX to GLB on ImageToStl.com?

Yes, of course! We do not store the MAX file you submit to us. The resulting GLB file, once created, is stored for 4 hours after upload; after this time it is deleted, and the short-term download link will stop working. You can create a long-term download Url with most tools that will ensure the file is retained for 24 hours, allowing you to download the file when convenient. Our tools also come with a Delete button, allowing you to delete the file immediately.

Do I need a high-spec. computer to use the MAX to GLB converter?

No. All our conversion tools process your MAX file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted GLB file quickly.

Can I convert my MAX to GLB on Windows, Linux, Android, iOS or Mac OS?

Yes! Our MAX to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our MAX conversion tool please consider white-listing our website. When an Ad Blocker is enabled there are some conversion limits and some settings may not be available when using our tools. Processing/conversion and download times will also be longer.

Can I get support with converting my MAX to GLB?

Yes. When you have converted your MAX to GLB, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

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