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Convert your SVG file to GLB

Use our free and fast online tool to convert your SVG (Scalable Vector Graphics) image or logo into 3D GLB (Graphics Language Transmission Format) mesh/model files suitable for printing with a 3D printer or for loading into your favorite 3D editing package.

How to Convert your SVG to GLB Online?

Here are three simple steps to create an GLB file from a SVG file.

Upload a SVG

Click the "Upload a File" button and select SVG to upload. The maximum file size is 100MB.

Select your Options

Set the dimensions and other options, and click the "Convert to GLB" button to convert your SVG to GLB.

Download your GLB

Click the download link once completed to receive your GLB file.

SVG to GLB Conversion Options

Tool

This setting allows you to specify how your SVG vector file is converted to an GLB model. The Extrude options will extrude your vector file into 3D space, while the Standard options will apply a heightmap process to your SVG file.

Detail

The setting can be used to alter the detail of the final GLB model that is created. The default setting of Medium works well for most Extrude and Heightmap conversions, with the High setting recommended for highly detailed SVG vector files.

Add Base

This setting, when given a height of more than zero, will instruct the tool to add a solid 3D base to the final GLB model. The selected unit of measurement specifies the height of the base.

Remove Background

When this option is enabled, the tool will automatically attempt to make the background of your image transparent.

Specify Color

Manually specify your image background color rather than our tool trying to automatically work it out.

Color

If the tool is unable to identify the background and you know the background color, you can specify it here.

Tolerance

This value can be adjusted to control the background removal tolerance. The higher the value, the more background is removed.

A higher value is useful for creating smoother results if your image is anti-aliased.

Invert Output

When the Invert Output option is checked, the pixel brightness is reversed, i.e., black becomes white and white becomes black, resulting in a 3D model that is reversed.

Units

This setting tells the tool how to size the final 3D model when using the settings below for Width, Height, and Depth settings.

Upload Color Overlay

When using either the Color Extrude or Heightmap options within the Tool menu, you can optionally upload a separate image that can be used to colorize your 3D model.

Color Conversion

This setting instructs the tool on how to interpret the color information of the elements in your SVG vector file, thereby influencing the creation of the 3D GLB model. The grayscale option is most commonly used when working with heightmaps, unless you are dealing with specific requirements that necessitate the use of color.

Merge Similar Colors

Use this value to merge similar colors; this is useful if your vector file is of low quality. A higher number can help reduce the effects of anti-aliasing in the SVG file.

Hole Reduction

With this setting, it is possible to reduce the inclusion of small holes within the 3D model caused by small, darker areas of the source SVG file, which can be useful in situations where the source image has not been optimized for use with the tool.

Transparency Conversion

When your SVG file has a transparent background, this option can instruct the tool on how to treat the transparency, with the transparency converted to either black or white.

Enable Smoothing

When this setting is enabled, the conversion tool will attempt to smooth out any "spikes" within the 3D model that are caused by contrasting pixels in the vector file being in close proximity to one another.

Z-Axis Mirror

With this option enabled, the tool will mirror the 3D geometry of the generated GLB model along the Z-axis.

Generate Preview

If you would like the tool to create a 3D preview of your model, then please select this option. It is on by default.

Generate Normals

Use this option to generate Face or Vertex (Smooth) normals in the final 3D model. Vertex normals give the mesh a smooth appearance. You can choose to not create Normals using the None option to reduce the file size.

File Format Information for SVG to GLB

ExtensionSVG
Full NameScalable Vector Graphics
TypeVector
Mime Typeimage/svg+xml
FormatText
ToolsSVG Converters, SVG Viewer
Open WithInkscape

Description

Introduced by the W3C organization in 2001, the SVG file format grew to become the standard web file format for vector-based 2D images and is supported by the majority of modern web browsers. SVG files are XML-based text files containing 2D vector elements such as paths, simple shapes, colors, and more.

The SVG format itself, while primarily a vector format, can include raster images as well as text. Due to their vector-based format, SVG files lend themselves very well to website company logos and icons. A compressed format of SVG also exists, which uses the extension SVGZ and employs the GZIP compression algorithm.

ExtensionGLB
Full NameGraphics Language Transmission Format
Type3D Model
Mime Typemodel/gltf-binary
FormatBinary
ToolsGLB Converters, 3D Model Voxelizer, Create GLB Animation, GLB Asset Extractor, Text to GLB, GLB Viewer
Open WithBlender, MeshLab

Description

The GLB file format, which can also have the GLTF file extension depending on whether the content is binary or text/JSON, is a 3D file format used to describe 3D worlds and, as such, contains geometric data such as vertices, faces, normals, animations, and other 3D scene-related data.

The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modeling applications such as Blender and MeshLab. The GLB format is an open standard that is maintained by the Khronos Group.

GLB Notes

If your original model file contains texture images and other texture-related data, these will be included in the final GLB file.

Supported Features

  • V2.0 and above files only
  • Mesh geometry
  • Materials
  • Textures

Unsupported Features

  • Animations

Frequently Asked Questions

How can I convert my SVG file to GLB?

First click the "Upload..." button, select your SVG file to upload. Select any configuration options. When the SVG to GLB conversion has completed, you can download your GLB file straight away.

How long does it take to convert my SVG to GLB?

We aim to process all SVG to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the SVG to GLB conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my SVG to GLB on ImageToStl.com?

Yes, of course! We do not store the SVG file you submit to us. The resulting GLB file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Do I need a high-spec. computer to use the SVG to GLB converter?

No. All our conversion tools process your SVG file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted GLB file quickly.

Can I convert my SVG to GLB on Windows, Linux, Android, iOS or Mac OS?

Yes! Our SVG to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our SVG conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my SVG to GLB?

Yes. When you have converted your SVG to GLB, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

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