Use our free and fast online tool to convert your SVG (Scalable Vector Graphics) image or logo into 3D GLB (Graphics Language Transmission Format) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an GLB file from a SVG file.
First click the "Upload..." button, select your SVG file to upload. Select any configuration options. When the SVG to GLB conversion has completed, you can download your GLB file straight away.
We aim to process all SVG to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the SVG file you submit to us. The resulting GLB file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our SVG to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Full Name: Scalable Vector Graphics
Mime Type: image/svg+xml
Introduced by the W3C organisation in 2001 the SVG file format grew to become the standard web file format for vector based 2D images and is supported by the majority of modern web browsers. SVG files are Xml based text files containing 2D vector elements such as paths, simple shapes, colors and more.
The SVG format itself whilst primarily a vector format can include raster images as well as text. Due to its vector based format SVG files lend themselves very well to website company logos and icons. A compressed format of SVG also exists which uses the extension SVGZ and employs the GZIP compression algorithm.
Full Name: Graphics Language Transmission Format
Type: 3D Model
Mime Type: model/gltf-binary
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.