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Convert Your 3D Mesh/Model ZIP Files to GLB

Our free and fast tool will convert most 3D mesh or ZIP (ZIP Archive) model files to a standard GLB (Graphics Language Transmission Format) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple ZIP files; up to 25 files at a time can be converted.

To convert your ZIP file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a GLB file and will be ready for download shortly afterwards. For more information about the ZIP to GLB conversion process, see the conversion information section below.

How to Convert your ZIP to GLB Online?

Here are two simple steps to convert your ZIP to GLB.

Upload a ZIP

Click the "Upload a ZIP File" button and select a ZIP to upload. The maximum file size is 100MB.

Download your GLB

Click the download link once completed to receive your GLB file.

Frequently Asked Questions

How can I convert my ZIP file to GLB?

First click the "Upload..." button, select your ZIP file to upload. Select any configuration options. When the ZIP to GLB conversion has completed, you can download your GLB file straight away.

How long does it take to convert my ZIP to GLB?

We aim to process all ZIP to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the ZIP to GLB conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my ZIP to GLB on ImageToStl.com?

Yes, of course! We do not store the ZIP file you submit to us. The resulting GLB file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert my ZIP to GLB on Windows, Linux, Android, iOS or Mac OS?

Yes! Our ZIP to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our ZIP conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

File Format Information for ZIP to GLB

ExtensionZIP
Full NameZIP Archive
TypeArchive
Mime Typeapplication/zip
FormatBinary
ToolsZIP Converters, ZIP Viewer

Description

The ZIP file is one of the most common types of compressed file types available and is widely used to compress any file type and give great compression results, leading to smaller file sizes. ZIP files were originally released in 1989, and over time, the format has undergone many revisions.

ZIP archives can contain any number of folders and files and can use many different compression algorithms to perform the file compression, though DEFLATE is the most common one in use. The format has built-in support in many operating systems, including Mac OS and Microsoft Windows.

ExtensionGLB
Full NameGraphics Language Transmission Format
Type3D Model
Mime Typemodel/gltf-binary
FormatBinary
ToolsGLB Converters, 3D Model Voxelizer, Create GLB Animation, GLB Asset Extractor, Text to GLB, GLB Viewer
Open WithBlender, MeshLab

Description

The GLB file format, which can also have the GLTF file extension depending on whether the content is binary or text/JSON, is a 3D file format used to describe 3D worlds and, as such, contains geometric data such as vertices, faces, normals, animations, and other 3D scene-related data.

The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modeling applications such as Blender and MeshLab. The GLB format is an open standard that is maintained by the Khronos Group.

GLB Notes

If your original model file contains texture images and other texture-related data, these will be included in the final GLB file.

Supported Features

  • V2.0 and above files only
  • Mesh geometry
  • Materials
  • Textures

Unsupported Features

  • Animations

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