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Our free and fast tool will convert most 3D mesh or PCD (Point Cloud Library) model files to a standard GLB (Graphics Language Transmission Format) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.
To convert your PCD file click the Upload button above and select the file to convert. Once selected, the file will be converted to a GLB file and will ready for download shortly afterwards. For more information about the PCD to GLB conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your PCD to GLB.
First click the "Upload..." button, select your PCD file to upload. Select any configuration options. When the PCD to GLB conversion has completed, you can download your GLB file straight away.
We aim to process all PCD to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the PCD file you submit to us. The resulting GLB file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our PCD to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Extension: PCD
Full Name: Point Cloud Library
Type: 3D Model
Mime Type: application/octet-stream
Format: Binary
Extension: GLB
Full Name: Graphics Language Transmission Format
Type: 3D Model
Mime Type: model/gltf-binary
Format: Binary
PCD files are a Point Cloud 3D format created to enable high speed loading and saving of Point Cloud data to either text-based format of a compressed binary format.
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.