Here we detail how to convert your F3D file to an GLB file using the export options found within the Fusion 360 application. Currently our converters cannot convert directly from F3D to GLB, however using the built-in export functions of Fusion 360 we can achieve the conversion.
Firstly, you will need to load your F3D file into Fusion 360 and select the export to FBX option. Once you have your file in the FBX format you can use our FBX to GLB converter to complete the conversion process.
Here are 2 simple steps to convert your F3D to GLB.
Use our FBX to GLB converter to complete the conversion
We aim to process all F3D to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the F3D file you submit to us. The resulting GLB file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our F3D to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our F3D conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
|Full Name||Fusion 360|
The F3D file format is a CAD format developed by Autodesk primarily for Computer Aided Design (CAD) and Printed Circuit Design (PCB) applications and is the native file format used by the Fusion 360 application. The format was introduced in 2013 and continues to be developed today.
The F3D format itself is proprietary and can be opened with the Fusion 360 application which is available for both commercial and home users.
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.