Use our free and fast online tool to convert your PSD (Adobe Photoshop) image or logo into 3D GLB (Graphics Language Transmission Format) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an GLB file from a PSD file.
First click the "Upload..." button, select your PSD file to upload. Select any configuration options. When the PSD to GLB conversion has completed, you can download your GLB file straight away.
We aim to process all PSD to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the PSD file you submit to us. The resulting GLB file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our PSD to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Full Name: Adobe Photoshop
Mime Type: image/vnd.adobe.photoshop
The PSD file format is the native raster image format used by Adobe's Photoshop image application. The format stores raster image data and is the most popular image format for computer graphics around today. Originally available on Macintosh computers Photoshop was ported to Windows in 1993.
The format has evolved over the years and compared to similar formats stores not just raster image data but additional information such as layers, masks, alpha channels, clipping paths and more. PSD files have a limit of 30,000 pixels in height and width and an overall file size limit of 2GB.
Full Name: Graphics Language Transmission Format
Type: 3D Model
Mime Type: model/gltf-binary
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.