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Convert Your 3D Mesh/Model MAX Files to OBJ

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Here we detail how to convert your MAX file to an OBJ file using the export options found within the Autodesk 3ds Max application. Currently, our converters cannot convert directly from MAX to OBJ. However,  using the built-in export functions of Autodesk 3ds Max, we can achieve the conversion.

Firstly, you will need to load your MAX file into Autodesk 3ds Max and select the export to FBX option. Once you have your file in the FBX format, you can use our FBX to OBJ converter to complete the conversion process.

How to Convert your MAX to OBJ Online?

Here are two simple steps to convert your MAX to OBJ.

Open your MAX File

Open your MAX file in Autodesk 3ds Max and select the Export to FBX option

Convert the FBX File

Use our FBX to OBJ converter to complete the conversion

Frequently Asked Questions

How long does it take to convert my MAX to OBJ?

We aim to process all MAX to OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the MAX to OBJ conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my MAX to OBJ on ImageToStl.com?

Yes, of course! We do not store the MAX file you submit to us. The resulting OBJ file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert my MAX to OBJ on Windows, Linux, Android, iOS or Mac OS?

Yes! Our MAX to OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our MAX conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my MAX to OBJ?

Yes. When you have converted your MAX to OBJ, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

Will the OBJ file retain the textures from my MAX file?

Yes! If your MAX file contains textured geometry, the texture image files along with the texture coordinates (UV data) will be exported with the final OBJ file.

File Format Information for MAX to OBJ

ExtensionMAX
Full NameAutodesk 3ds Max
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsMAX Converters, 3D Model Voxelizer, Create MAX Animation

Description

The MAX file format is a 3D format used by the popular 3D modeling application Autodesk 3ds Max. The MAX format was introduced by Autodesk in 1996 and is still maintained, with new versions released in recent years.

Autodesk 3ds Max is popular among game developers, TV studios, and special effects studios.

Description

The OBJ file format, originally created by Wavefront Technologies and later adopted by many other 3D software vendors, is a simple text-based file format for describing 3D models/geometry. This data can include vertices, faces, normals, texture coordinates, and references to external texture files.

As the format is text-based, it is relatively straightforward to parse in 3D modeling applications. A downside of the text-based format is that the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.

OBJ Notes

Our tool will save any material and texture files separately; these additional files will be included with your final OBJ file at the time of download.

Supported Features

  • Mesh geometry
  • Materials (Via an MTL file)
  • Textures (PNG, JPG, TGA formats)

How does it work?

Converting from the MAX file format to OBJ can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your MAX file to a valid OBJ 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source MAX File

In its simplest form, an MAX file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

For more information regarding the MAX file format, please see this great article that goes into a lot of detail explaining the MAX format.

Step 2: Process File Data

With the MAX file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the OBJ format.

Step 3: Saving to the OBJ Format

The OBJ format has been around for many years and has become a standard format for 3D modeling. Most 3D modeling software can open OBJ files, which means our tool now needs to take the in-memory 3D model we created in step 2 and convert it to the OBJ format, ensuring it can be opened in all 3D modeling software with no compatibility issues.

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