Our free and fast tool will convert most 3D mesh or PCD (Point Cloud Library) model files to a standard OBJ (Wavefront) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.
To convert your PCD file click the Upload button above and select the file to convert. Once selected, the file will be converted to a OBJ file and will ready for download shortly afterwards. For more information about the PCD to OBJ conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your PCD to OBJ.
First click the "Upload..." button, select your PCD file to upload. Select any configuration options. When the PCD to OBJ conversion has completed, you can download your OBJ file straight away.
We aim to process all PCD to OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the PCD file you submit to us. The resulting OBJ file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our PCD to OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Full Name: Point Cloud Library
Type: 3D Model
Mime Type: application/octet-stream
Full Name: Wavefront
Type: 3D Model
Mime Type: text/plain
PCD files are a Point Cloud 3D format created to enable high speed loading and saving of Point Cloud data to either text-based format of a compressed binary format.
The OBJ file format originally created by Wavefront Technologies and later adopted by many other 3D software vendors is a simple text-based file format for describing 3D model/geometry. This data can include Vertices, Faces, Normals, Texture Coordinates and references to external Texture files.
As the format is text-based it is relatively straight-forward to parse by 3D modelling applications. A downside of the text-based format is the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.
Our tool does not currently support saving material or color information for OBJ files.