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Use our free and fast online tool to convert your HEIC (High Efficiency Image File Format) image or logo into 3D OBJ (Wavefront) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an OBJ file from a HEIC file.
First click the "Upload..." button, select your HEIC file to upload. Select any configuration options. When the HEIC to OBJ conversion has completed, you can download your OBJ file straight away.
We aim to process all HEIC to OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the HEIC file you submit to us. The resulting OBJ file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our HEIC to OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Extension: HEIC
Full Name: High Efficiency Image File Format
Type: Image
Mime Type: image/heic
Format: Binary
The HEIC is a modern image format with the final specification completed in 2015. The format is a container format which whilst mostly used for storing image data the format can actually support video, audio and text data streams.
HEIC files are binary in nature and offer an alternative to existing digital photo formats such as JPEG featuring better compression whilst retaining comparable image quality. In some cases the file size can be 50% that of the equivalent JPG file.
Extension: OBJ
Full Name: Wavefront
Type: 3D Model
Mime Type: text/plain
Format: Text
The OBJ file format originally created by Wavefront Technologies and later adopted by many other 3D software vendors is a simple text-based file format for describing 3D model/geometry. This data can include Vertices, Faces, Normals, Texture Coordinates and references to external Texture files.
As the format is text-based it is relatively straight-forward to parse by 3D modelling applications. A downside of the text-based format is the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.
Our tool does not currently support saving material or color information for OBJ files.