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Convert Your 3D Mesh/Model MAX Files to WRL

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Here we detail how to convert your MAX file to an WRL file using the export options found within the Autodesk 3ds Max application. Currently, our converters cannot convert directly from MAX to WRL. However,  using the built-in export functions of Autodesk 3ds Max, we can achieve the conversion.

Firstly, you will need to load your MAX file into Autodesk 3ds Max and select the export to FBX option. Once you have your file in the FBX format, you can use our FBX to WRL converter to complete the conversion process.

How to Convert your MAX to WRL Online?

Here are two simple steps to convert your MAX to WRL.

Open your MAX File

Open your MAX file in Autodesk 3ds Max and select the Export to FBX option

Convert the FBX File

Use our FBX to WRL converter to complete the conversion

Frequently Asked Questions

How long does it take to convert my MAX to WRL?

We aim to process all MAX to WRL conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the MAX to WRL conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my MAX to WRL on ImageToStl.com?

Yes, of course! We do not store the MAX file you submit to us. The resulting WRL file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert my MAX to WRL on Windows, Linux, Android, iOS or Mac OS?

Yes! Our MAX to WRL tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our MAX conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my MAX to WRL?

Yes. When you have converted your MAX to WRL, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

File Format Information for MAX to WRL

ExtensionMAX
Full NameAutodesk 3ds Max
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsMAX Converters, 3D Model Voxelizer, Create MAX Animation

Description

The MAX file format is a 3D format used by the popular 3D modeling application Autodesk 3ds Max. The MAX format was introduced by Autodesk in 1996 and is still maintained, with new versions released in recent years.

Autodesk 3ds Max is popular among game developers, TV studios, and special effects studios.

ExtensionWRL
Full NameVirtual Reality Modeling Language
Type3D Model
Mime Typemodel/vrml x-world/x-vrml application/x-cc3d
FormatText
ToolsWRL Converters, 3D Model Voxelizer, Create WRL Animation, Compress WRL, WRL Asset Extractor, Text to WRL, WRL Viewer
Open WithMeshLab

Description

The WRL file format is a 3D-based model format originally created in the 1990's that was aimed at website usage. The format is text-based and contains 3D geometry data such as vertices, faces, simple shapes, material information, and more.

This format, when launched, was hoped to become a standard 3D format; however, due to the large file sizes, it didn't see wide adoption, although it is a supported format within some CAD software applications. It was later superseded by the X3D file format, which shares most of the functionality of WRL files.

WRL Notes

WRL files support material and color information. If your uploaded model contains color information, our tool will attempt to save this in the WRL file at the end of the conversion process. Texture information is not supported at this time.

Supported Features

  • Mesh geometry
  • Mesh material colors
  • Vertex colors

Unsupported Features

  • Textures

How does it work?

Converting from the MAX file format to WRL can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your MAX file to a valid WRL 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source MAX File

In its simplest form, an MAX file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

For more information regarding the MAX file format, please see this great article that goes into a lot of detail explaining the MAX format.

Step 2: Process File Data

With the MAX file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the WRL format.

Step 3: Saving to the WRL Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the WRL format.

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