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Convert Your 3D Mesh/Model MAX Files to DAE

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Here we detail how to convert your MAX file to an DAE file using the export options found within the Autodesk 3ds Max application. Currently, our converters cannot convert directly from MAX to DAE. However,  using the built-in export functions of Autodesk 3ds Max, we can achieve the conversion.

Firstly, you will need to load your MAX file into Autodesk 3ds Max and select the export to FBX option. Once you have your file in the FBX format, you can use our FBX to DAE converter to complete the conversion process.

How to Convert your MAX to DAE Online?

Here are two simple steps to convert your MAX to DAE.

Open your MAX File

Open your MAX file in Autodesk 3ds Max and select the Export to FBX option

Convert the FBX File

Use our FBX to DAE converter to complete the conversion

Frequently Asked Questions

How long does it take to convert my MAX to DAE?

We aim to process all MAX to DAE conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the MAX to DAE conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my MAX to DAE on ImageToStl.com?

Yes, of course! We do not store the MAX file you submit to us. The resulting DAE file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert my MAX to DAE on Windows, Linux, Android, iOS or Mac OS?

Yes! Our MAX to DAE tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our MAX conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my MAX to DAE?

Yes. When you have converted your MAX to DAE, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

Will the DAE file retain the textures from my MAX file?

Yes! If your MAX file contains textured geometry, the texture image files along with the texture coordinates (UV data) will be exported with the final DAE file.

File Format Information for MAX to DAE

ExtensionMAX
Full NameAutodesk 3ds Max
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsMAX Converters, 3D Model Voxelizer, Create MAX Animation

Description

The MAX file format is a 3D format used by the popular 3D modeling application Autodesk 3ds Max. The MAX format was introduced by Autodesk in 1996 and is still maintained, with new versions released in recent years.

Autodesk 3ds Max is popular among game developers, TV studios, and special effects studios.

ExtensionDAE
Full NameCOLLADA - Collaborative Design Activity
Type3D Model
Mime Typetext/xml
FormatText
ToolsDAE Converters, 3D Model Voxelizer, Create DAE Animation, DAE Asset Extractor, Text to DAE, DAE Viewer
Open WithBlender, MeshLab

Description

The DAE format (also known as COLLADA) is a 3D file format used to describe 3D models, meshes, and 3D worlds using a simple text-based structure. The format was introduced in 2004 by Sony Computer Entertainment and is currently managed by the Khronos Group.

DAE files are a text/XML-based file format containing 3D geometric information used to describe 3D objects and meshes such as vertices, faces, animations, materials, camera/lighting elements, and other related metadata. The format has widespread usage and support, with applications such as Blender and MeshLab being able to read and write to it.

DAE Notes

Our tool will save any texture files separately; these additional files will be included with your final DAE file at the time of download.

Supported Features

  • Mesh geometry
  • Material colors
  • Textures (PNG, JPG formats)

How does it work?

Converting from the MAX file format to DAE can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your MAX file to a valid DAE 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source MAX File

In its simplest form, an MAX file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

For more information regarding the MAX file format, please see this great article that goes into a lot of detail explaining the MAX format.

Step 2: Process File Data

With the MAX file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the DAE format.

Step 3: Saving to the DAE Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the DAE format.

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