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Convert Your 3D Mesh/Model 3DS Files to OBJ

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Our free and fast tool will convert most 3D mesh or 3DS (3D Studio Mesh) model files to a standard OBJ (Wavefront) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple 3DS files, up to 25 files at a time can be converted.

To convert your 3DS file click the Upload button above and select the file to convert. Once selected, the file will be converted to a OBJ file and will ready for download shortly afterwards. For more information about the 3DS to OBJ conversion process see the conversion information section below for more information.

How to Convert your 3DS to OBJ Online?

Here are 2 simple steps to convert your 3DS to OBJ.

Upload a 3DS

Click the "Upload a 3DS File" button and select a 3DS to upload. The maximum file size is 100MB.

Download your OBJ

Click the download link once completed to receive your OBJ file.

Frequently Asked Questions

How can I convert my 3DS file to OBJ?

First click the "Upload..." button, select your 3DS file to upload. Select any configuration options. When the 3DS to OBJ conversion has completed, you can download your OBJ file straight away.

How long does it take to convert my 3DS to OBJ?

We aim to process all 3DS to OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the 3DS to OBJ conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my 3DS to OBJ on ImageToStl.com?

Yes, of course! We do not store the 3DS file you submit to us. The resulting OBJ file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert 3DS to OBJ on Windows, Linux, Android, iOS or Mac OS?

Yes! Our 3DS to OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our 3DS conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Will the OBJ file retain the textures from my 3DS file?

Yes! If your 3DS file contains textured geometry, the texture image files along with the texture coordinates (UV data) will be exported with the final OBJ file.

I have several 3DS files, can I batch convert my 3DS to OBJ?

Yes! Our 3DS tool supports full batch conversions. You can upload up to 25 3DS files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the OBJ files individually or download them all in a single ZIP file.

How does it work?

Converting from the 3DS file format to OBJ can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your 3DS file to a valid OBJ 3D model. Lets start with the conversion process, which involves the following steps:

Step 1: Read the Source 3DS File

In its simplest form, an 3DS file is a binary data file containing 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.

Step 2: Process File Data

With the 3DS file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the OBJ format.

Step 3: Saving to the OBJ Format

The OBJ format has been around for many years and has become a standard format for 3D modelling. Most 3D modelling software can open OBJ files which means our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the OBJ format.

File format information for 3DS to OBJ

Extension3DS
Full Name3D Studio Mesh
Type3D Model
Mime TypeN/A
FormatBinary
Tools3DS Converters, 3D Model Voxelizer, Create 3DS Animation, 3DS Asset Extractor, View 3DS
Open WithMeshLab

Description

The 3DS format has been a standard 3D format for many years. It has been the native file format for Autodesk's 3D Studio from the days of Microsoft's MS DOS. The age of the format began to show its limitations many years ago and was replaced by Autodesk when 3D Studio Max was launched.

There are however still many 3D model files circulating in the 3DS format and these can be easily converted using our 3DS conversion tools. Some of the limitations of the 3DS file format include: texture names limited to DOS 8.3 filenames, maximum number of vertices allowed in the 3D mesh is capped at 65536 and no support for directional lighting.

3DS Notes

Currently our tool does not support importing materials or color information from your 3DS file.

Supported Features

  • Mesh geometry

Unsupported Features

  • Materials
  • Textures

Description

The OBJ file format originally created by Wavefront Technologies and later adopted by many other 3D software vendors is a simple text-based file format for describing 3D model/geometry. This data can include Vertices, Faces, Normals, Texture Coordinates and references to external Texture files.

As the format is text-based it is relatively straight-forward to parse by 3D modelling applications. A downside of the text-based format is the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.

OBJ Notes

Our tool will save any material and texture files separately, these additional files will be included with your final OBJ file at the time of download.

Supported Features

  • Mesh geometry
  • Materials (Via a MTL file)
  • Textures (PNG, JPG, TGA formats)

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