Use our free and fast online tool to convert your GIF (Graphics Interchange Format) image or logo into 3D OBJ (Wavefront) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an OBJ file from a GIF file.
First click the "Upload..." button, select your GIF file to upload. Select any configuration options. When the GIF to OBJ conversion has completed, you can download your OBJ file straight away.
We aim to process all GIF to OBJ conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the GIF file you submit to us. The resulting OBJ file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our GIF to OBJ tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Full Name: Graphics Interchange Format
Mime Type: image/gif
Full Name: Wavefront
Type: 3D Model
Mime Type: text/plain
GIF files have been around since the mid-to-late 1980's and were introduced by CompuServe as a way to compress color images into small file sizes suitable for downloading which at the time most download speeds were limited. The format allows varying size color palettes up to 256-colors in total to be defined from a palette of 16 million colors.
Later on the ability to add animations to the GIF file format was added. GIF files became a popular image file format for the early internet due to the small size, large color palette and animation capabilities and is still popular today.
The OBJ file format originally created by Wavefront Technologies and later adopted by many other 3D software vendors is a simple text-based file format for describing 3D model/geometry. This data can include Vertices, Faces, Normals, Texture Coordinates and references to external Texture files.
As the format is text-based it is relatively straight-forward to parse by 3D modelling applications. A downside of the text-based format is the files can be rather large compared to similar binary formats such as STL and compressed files such as 3MF.
Our tool does not currently support saving material or color information for OBJ files.