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Convert Your 3D Mesh/Model 3DS Files to WRL

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Our free and fast tool will convert most 3D mesh or 3DS (3D Studio Mesh) model files to a standard WRL (Virtual Reality Modeling Language) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple 3DS files, up to 25 files at a time can be converted.

To convert your 3DS file click the Upload button above and select the file to convert. Once selected, the file will be converted to a WRL file and will ready for download shortly afterwards. For more information about the 3DS to WRL conversion process see the conversion information section below for more information.

How to Convert your 3DS to WRL Online?

Here are 2 simple steps to convert your 3DS to WRL.

Upload a 3DS

Click the "Upload a 3DS File" button and select a 3DS to upload. The maximum file size is 100MB.

Download your WRL

Click the download link once completed to receive your WRL file.

Frequently Asked Questions

How can I convert my 3DS file to WRL?

First click the "Upload..." button, select your 3DS file to upload. Select any configuration options. When the 3DS to WRL conversion has completed, you can download your WRL file straight away.

How long does it take to convert my 3DS to WRL?

We aim to process all 3DS to WRL conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the 3DS to WRL conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my 3DS to WRL on ImageToStl.com?

Yes, of course! We do not store the 3DS file you submit to us. The resulting WRL file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert 3DS to WRL on Windows, Linux, Android, iOS or Mac OS?

Yes! Our 3DS to WRL tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our 3DS conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

I have several 3DS files, can I batch convert my 3DS to WRL?

Yes! Our 3DS tool supports full batch conversions. You can upload up to 25 3DS files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the WRL files individually or download them all in a single ZIP file.

How does it work?

Converting from the 3DS file format to WRL can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your 3DS file to a valid WRL 3D model. Lets start with the conversion process, which involves the following steps:

Step 1: Read the Source 3DS File

In its simplest form, an 3DS file is a binary data file containing 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.

Step 2: Process File Data

With the 3DS file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the WRL format.

Step 3: Saving to the WRL Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the WRL format.

File format information for 3DS to WRL

Extension3DS
Full Name3D Studio Mesh
Type3D Model
Mime TypeN/A
FormatBinary
Tools3DS Converters, 3D Model Voxelizer, Create 3DS Animation, 3DS Asset Extractor, View 3DS
Open WithMeshLab

Description

The 3DS format has been a standard 3D format for many years. It has been the native file format for Autodesk's 3D Studio from the days of Microsoft's MS DOS. The age of the format began to show its limitations many years ago and was replaced by Autodesk when 3D Studio Max was launched.

There are however still many 3D model files circulating in the 3DS format and these can be easily converted using our 3DS conversion tools. Some of the limitations of the 3DS file format include: texture names limited to DOS 8.3 filenames, maximum number of vertices allowed in the 3D mesh is capped at 65536 and no support for directional lighting.

3DS Notes

Currently our tool does not support importing materials or color information from your 3DS file.

Supported Features

  • Mesh geometry

Unsupported Features

  • Materials
  • Textures
ExtensionWRL
Full NameVirtual Reality Modeling Language
Type3D Model
Mime Typemodel/vrml x-world/x-vrml application/x-cc3d
FormatText
ToolsWRL Converters, 3D Model Voxelizer, Create WRL Animation, Compress WRL, WRL Asset Extractor, Text to WRL, View WRL
Open WithMeshLab

Description

The WRL file format is a 3D based model format originally created in the 1990's which was aimed at website usage. The format is text based and contains 3D geometry data such as vertices, faces, simple shapes and material information and more.

This format when launched was hoped to become a standard 3D format, however due to the large file sizes it didn't see wide spread adoption although it is a supported format within some CAD software applications. It was later superseded by the X3D file format which shares most of the functionality of WRL files.

WRL Notes

WRL files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the WRL file at the end of the conversion process. Texture information is not supported at this time.

Supported Features

  • Mesh geometry
  • Mesh material colors
  • Vertex colors

Unsupported Features

  • Textures

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