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Convert Your 3D Mesh/Model 3DS Files to BLEND

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Our free and fast tool will convert most 3D mesh or 3DS (3D Studio Mesh) model files to a standard BLEND (Blender) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple 3DS files, up to 25 files at a time can be converted.

To convert your 3DS file click the Upload button above and select the file to convert. Once selected, the file will be converted to a BLEND file and will ready for download shortly afterwards. For more information about the 3DS to BLEND conversion process see the conversion information section below for more information.

How to Convert your 3DS to BLEND Online?

Here are 2 simple steps to convert your 3DS to BLEND.

Upload a 3DS

Click the "Upload a 3DS File" button and select a 3DS to upload. The maximum file size is 100MB.

Download your BLEND

Click the download link once completed to receive your BLEND file.

Frequently Asked Questions

How can I convert my 3DS file to BLEND?

First click the "Upload..." button, select your 3DS file to upload. Select any configuration options. When the 3DS to BLEND conversion has completed, you can download your BLEND file straight away.

How long does it take to convert my 3DS to BLEND?

We aim to process all 3DS to BLEND conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the 3DS to BLEND conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my 3DS to BLEND on ImageToStl.com?

Yes, of course! We do not store the 3DS file you submit to us. The resulting BLEND file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert 3DS to BLEND on Windows, Linux, Android, iOS or Mac OS?

Yes! Our 3DS to BLEND tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our 3DS conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

What version of Blender will the file be saved as?

Our tool will save all Blender files that can be opened with version 4.0 of Blender.

I have several 3DS files, can I batch convert my 3DS to BLEND?

Yes! Our 3DS tool supports full batch conversions. You can upload up to 25 3DS files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the BLEND files individually or download them all in a single ZIP file.

How does it work?

Converting from the 3DS file format to BLEND can be a complex process and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your 3DS file to a valid BLEND 3D model. Lets start with the conversion process, which involves the following steps:

Step 1: Read the Source 3DS File

In its simplest form, an 3DS file is a binary data file containing 3D data such as vertices, faces, normals and more. When combined, these make up the 3D model you see on your screen.

Step 2: Process File Data

With the 3DS file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model ready for exporting to the BLEND format.

Step 3: Saving to the BLEND Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert this to the BLEND format.

File format information for 3DS to BLEND

Extension3DS
Full Name3D Studio Mesh
Type3D Model
Mime TypeN/A
FormatBinary
Tools3DS Converters, 3D Model Voxelizer, Create 3DS Animation, 3DS Asset Extractor, View 3DS
Open WithMeshLab

Description

The 3DS format has been a standard 3D format for many years. It has been the native file format for Autodesk's 3D Studio from the days of Microsoft's MS DOS. The age of the format began to show its limitations many years ago and was replaced by Autodesk when 3D Studio Max was launched.

There are however still many 3D model files circulating in the 3DS format and these can be easily converted using our 3DS conversion tools. Some of the limitations of the 3DS file format include: texture names limited to DOS 8.3 filenames, maximum number of vertices allowed in the 3D mesh is capped at 65536 and no support for directional lighting.

3DS Notes

Currently our tool does not support importing materials or color information from your 3DS file.

Supported Features

  • Mesh geometry

Unsupported Features

  • Materials
  • Textures
ExtensionBLEND
Full NameBlender
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsBLEND Converters, 3D Model Voxelizer, Create BLEND Animation, BLEND Asset Extractor, Text to BLEND, View BLEND
Open WithBlender, DAZ Studio

Description

The BLEND file type is the native 3D graphics file format of the 3D modelling application Blender. Originally released in 1994 Blender has grown over the years and is one of the most popular 3D applications available.

BLEND files store 3D content such as 3D geometry, vertices, faces, normals, animations, materials and much more. Blender is free and open-source and contains many features you would expect in a high-end 3D editing application and is available for most current operating systems.

BLEND Notes

If your original model file contains texture images and other texture related data, these will be included in final BLEND file.

Supported Features

  • Mesh geometry
  • Materials
  • Textures

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