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Our free and fast tool will convert most 3D mesh or 3DS (3D Studio Mesh) model files to a standard DAE (COLLADA - Collaborative Design Activity) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.
To convert your 3DS file click the Upload button above and select the file to convert. Once selected, the file will be converted to a DAE file and will ready for download shortly afterwards. For more information about the 3DS to DAE conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your 3DS to DAE.
First click the "Upload..." button, select your 3DS file to upload. Select any configuration options. When the 3DS to DAE conversion has completed, you can download your DAE file straight away.
We aim to process all 3DS to DAE conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features being added every week.
Yes, of course! We do not store the 3DS file you submit to us. The resulting DAE file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our 3DS to DAE tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Extension: 3DS
Full Name: 3D Studio Mesh
Type: 3D Model
Mime Type: N/A
Format: Binary
Extension: DAE
Full Name: COLLADA - Collaborative Design Activity
Type: 3D Model
Mime Type: text/xml
Format: Text
The 3DS format has been a standard 3D format for many years. It has been the native file format for Autodesk's 3D Studio from the days of Microsoft's MS DOS. The age of the format began to show its limitations many years ago and was replaced by Autodesk when 3D Studio Max was launched.
There are however still many 3D model files circulating in the 3DS format and these can be easily converted using our 3DS conversion tools. Some of the limitations of the 3DS file format include: texture names limited to DOS 8.3 filenames, maximum number of vertices allowed in the 3D mesh is capped at 65536 and no support for directional lighting.
The DAE format (also known as COLLADA) is a 3D file format used to describe 3D models, meshes and 3D worlds using a simple text based structure. The format was introduced in 2004 by Sony Computer Entertainment and is currently managed by the Khronos Group.
DAE files are a text/Xml based file format containing 3D geometric information used to describe 3D objects and meshes such as vertices, faces, animations, materials, camera/lighting elements and other related metadata. The format has widespread usage and support with applications such as Blender and MeshLab being able to read and write to the format.
Currently our tool does not support importing materials or color information from your 3DS file.
DAE files support material and color information. If your uploaded model contains color information our tool will attempt to save this in the DAE file at the end of the conversion process. Texture information is not supported at this time.