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Convert Your 3D Mesh/Model X-Plane OBJ Files to DAE

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Our free and fast tool will convert most 3D mesh or X-Plane OBJ (OBJ8 X-Plane) model files to a standard DAE (COLLADA - Collaborative Design Activity) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing. Our conversion tool can also batch convert multiple X-Plane OBJ files; up to 25 files at a time can be converted.

To convert your X-Plane OBJ file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a DAE file and will be ready for download shortly afterwards. For more information about the X-Plane OBJ to DAE conversion process, see the conversion information section below.

How to Convert your X-Plane OBJ to DAE Online?

Here are two simple steps to convert your X-Plane OBJ to DAE.

Upload a X-Plane OBJ

Click the "Upload a X-Plane OBJ File" button and select a X-Plane OBJ to upload. The maximum file size is 100MB.

Download your DAE

Click the download link once completed to receive your DAE file.

Frequently Asked Questions

How can I convert my X-Plane OBJ file to DAE?

First click the "Upload..." button, select your X-Plane OBJ file to upload. Select any configuration options. When the X-Plane OBJ to DAE conversion has completed, you can download your DAE file straight away.

How long does it take to convert my X-Plane OBJ to DAE?

We aim to process all X-Plane OBJ to DAE conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the X-Plane OBJ to DAE conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my X-Plane OBJ to DAE on ImageToStl.com?

Yes, of course! We do not store the X-Plane OBJ file you submit to us. The resulting DAE file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Can I convert my X-Plane OBJ to DAE on Windows, Linux, Android, iOS or Mac OS?

Yes! Our X-Plane OBJ to DAE tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our X-Plane OBJ conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my X-Plane OBJ to DAE?

Yes. When you have converted your X-Plane OBJ to DAE, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

Will the DAE file retain the textures from my X-Plane OBJ file?

Yes! If your X-Plane OBJ file contains textured geometry, the texture image files along with the texture coordinates (UV data) will be exported with the final DAE file.

I have several X-Plane OBJ files; can I batch convert my X-Plane OBJ to DAE?

Yes! Our X-Plane OBJ tool supports full batch conversions. You can upload up to 25 and X-Plane OBJ files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the DAE files individually or download them all in a single ZIP file.

Comparing X-Plane OBJ and DAE Features

 

X-Plane OBJ Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

DAE Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

File Format Information for X-Plane OBJ to DAE

ExtensionOBJ
Full NameOBJ8 X-Plane
Type3D Model
Mime Typetext/plain
FormatText
ToolsOBJ Converters, 3D Model Voxelizer, Create OBJ Animation, Text to OBJ, OBJ Viewer

Description

The OBJ8 format is a 3D model format used in conjunction with the popular X-Plane simulator software, which was first introduced in 2005 as a means of transferring data between the X-Plane simulator and other standard 3D file formats.

The format stores data in a text-based ASCII format and can store 3D mesh data, textures, lights, and other attributes in an efficient and human-readable manner.

ExtensionDAE
Full NameCOLLADA - Collaborative Design Activity
Type3D Model
Mime Typetext/xml
FormatText
ToolsDAE Converters, 3D Model Voxelizer, Create DAE Animation, DAE Asset Extractor, Text to DAE, DAE Viewer
Open WithBlender, MeshLab

Description

The DAE format (also known as COLLADA) is a 3D file format used to describe 3D models, meshes, and 3D worlds using a simple text-based structure. The format was introduced in 2004 by Sony Computer Entertainment and is currently managed by the Khronos Group.

DAE files are a text/XML-based file format containing 3D geometric information used to describe 3D objects and meshes such as vertices, faces, animations, materials, camera/lighting elements, and other related metadata. The format has widespread usage and support, with applications such as Blender and MeshLab being able to read and write to it.

DAE Notes

Our tool will save any texture files separately; these additional files will be included with your final DAE file at the time of download.

Supported Features

  • Mesh geometry
  • Material colors
  • Textures (PNG, JPG formats)

How does it work?

Converting from the X-Plane OBJ file format to DAE can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your X-Plane OBJ file to a valid DAE 3D model. Let's start with the conversion process, which involves the following steps:

Step 1: Read the Source X-Plane OBJ File

In its simplest form, an X-Plane OBJ file is a plain text file containing human-readable 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.

When our tool reads this 3D data, all we are interested in are the vertices, faces, normals, materials, and textures, as this is the only data that can be accurately converted into the final DAE file.

The X-Plane OBJ file can contain data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are creating an DAE file, which supports both materials and textures, our tool will attempt to load any materials and textures present in the X-Plane OBJ file.

For more information regarding the X-Plane OBJ file format, please see this great article that goes into a lot of detail explaining the X-Plane OBJ format.

Step 2: Process File Data

With the X-Plane OBJ file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the DAE format.

Step 3: Saving to the DAE Format

With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the DAE format.

Along with the completed DAE file, any textures that were present in the original X-Plane OBJ file will be saved in either PNG or JPG format, depending on the original image format. If the original format was neither of these, for example, if your model contained a texture in the TGA format, it will be converted to a PNG.

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