XCF to BLENDHow to UseTool OptionsFile InformationFile FeaturesFAQOther XCF ToolsLatest News

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Convert your XCF file to BLEND

Use our free and fast online tool to convert your XCF (GIMP - eXperimental Computing Facility) image or logo into 3D BLEND (Blender) mesh/model files suitable for printing with a 3D printer or for loading into your favorite 3D editing package.

How to Convert your XCF to BLEND Online?

Here are three simple steps to create an BLEND file from a XCF file.

Upload a XCF

Click the "Upload a File" button and select XCF to upload. The maximum file size is 100MB.

Select your Options

Set the dimensions and other options, and click the "Convert to BLEND" button to convert your XCF to BLEND.

Download your BLEND

Click the download link once completed to receive your BLEND file.

XCF to BLEND Conversion Options

Tool

This setting allows you to specify how your XCF image is converted to an BLEND model. The Extrude options will extrude your image into 3D space, while the Standard options will apply a heightmap process to your image.

Detail

The setting can be used to alter the detail of the final BLEND model that is created. The default setting of Medium works well for most Extrude and Heightmap conversions, with the High setting recommended for highly detailed image files.

Add Base

This setting, when given a height of more than zero, will instruct the tool to add a solid 3D base to the final BLEND model. The selected unit of measurement specifies the height of the base.

Remove Background

When this option is enabled, the tool will automatically attempt to make the background of your image transparent.

Specify Color

Manually specify your image background color rather than our tool trying to automatically work it out.

Color

If the tool is unable to identify the background and you know the background color, you can specify it here.

Tolerance

This value can be adjusted to control the background removal tolerance. The higher the value, the more background is removed.

A higher value is useful for creating smoother results if your image is anti-aliased.

Invert Output

When the Invert Output option is checked, the pixel brightness is reversed, i.e., black becomes white and white becomes black, resulting in a 3D model that is reversed.

Units

This setting tells the tool how to size the final 3D model when using the settings below for Width, Height, and Depth settings.

Upload Color Overlay

When using either the Color Extrude or Heightmap options within the Tool menu, you can optionally upload a separate image that can be used to colorize your 3D model.

Color Conversion

This setting instructs the tool on how to interpret the color information of pixels in your image, thereby influencing the creation of the 3D BLEND model. The grayscale option is most commonly used when working with heightmaps, unless you are dealing with specific requirements that necessitate the use of color.

Merge Similar Colors

Use this value to merge similar colors; this is useful if the image is of low quality. A higher number can help reduce the effects of anti-aliasing in the XCF image.

Hole Reduction

With this setting, it is possible to reduce the inclusion of small holes within the 3D model caused by small, darker areas of the source XCF file, which can be useful in situations where the source image has not been optimized for use with the tool.

Transparency Conversion

When your XCF file has a transparent background, this option can instruct the tool on how to treat the transparency, with the transparency converted to either black or white.

Enable Smoothing

When this setting is enabled, the conversion tool will attempt to smooth out any "spikes" within the 3D model that are caused by contrasting pixels in the image being in close proximity to one another.

Z-Axis Mirror

With this option enabled, the tool will mirror the 3D geometry of the generated BLEND model along the Z-axis.

Generate Preview

If you would like the tool to create a 3D preview of your model, then please select this option. It is on by default.

Generate Normals

Use this option to generate Face or Vertex (Smooth) normals in the final 3D model. Vertex normals give the mesh a smooth appearance. You can choose to not create Normals using the None option to reduce the file size.

File Format Information for XCF to BLEND

ExtensionXCF
Full NameGIMP - eXperimental Computing Facility
TypeImage
Mime Typeapplication/octet-stream
FormatBinary
ToolsXCF Converters, Create Cookie Cutter, XCF Viewer

Description

The XCF, or eXperimental Computing Facility format, is a raster image file format native to the GIMP image processing application, which is a freely available program used for photo retouching, composition, and authoring.

XCF files, along with containing raw raster image data, contain additional information for defining image layers, channels, paths, and other data. The GIMP application is still under development and is available to download for Windows.

ExtensionBLEND
Full NameBlender
Type3D Model
Mime Typeapplication/octet-stream
FormatBinary
ToolsBLEND Converters, 3D Model Voxelizer, Create BLEND Animation, BLEND Asset Extractor, Text to BLEND, BLEND Viewer
Open WithBlender

Description

The BLEND file type is the native 3D graphics file format of the 3D modeling application Blender. Originally released in 1994, Blender has grown over the years and is one of the most popular 3D applications available.

BLEND files store 3D content such as 3D geometry, vertices, faces, normals, animations, materials, and much more. Blender is free and open-source, contains many features you would expect in a high-end 3D editing application, and is available for most current operating systems.

BLEND Notes

If your original model file contains texture images and other texture-related data, these will be included in the final BLEND file.

Supported Features

  • Mesh geometry
  • Materials
  • Textures

Comparing XCF and BLEND Features

 

XCF Features

  • Supports Lossy Compression
  • Supports Non Lossy Compression
  • Supports Transparency
  • Supports Color Palettes
  • Supports Monochrome (1-Bit)
  • Supports 16 Colors (4-Bit)
  • Supports 256 Colors (8-Bit)
  • Supports 16 Million Colors (24-Bit)

BLEND Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

Image to BLEND Frequently Asked Questions

What does this tool do?

Our tool converts image (bitmap) data into 3D geometry, which is then saved to the common BLEND file format.

What files does it support?

The XCF to BLEND tool can convert the most common image file formats, such as PNG, JPG or any one of our supported image formats. The output is provided in BLEND format, which can be used in most 3D graphics applications.

How does the tool interpret the image pixel data?

3D geometry is created based on the luminosity of each pixel in the source image. For example, using the default tool settings, a black pixel represents a 3D pixel height of 0mm, and a white pixel represents a 3D pixel height of 10mm. Colors in between these will be converted to a 3D pixel in this range.

What does the "Invert Output" option do?

This option reverses the black-to-white range conversion, so with this option set, a black pixel will be rendered as a 3D pixel of 10mm in height, and a white pixel will be rendered as 0mm.

How do I control the Model detail?

The "Detail" option allows you to control the resolution of the created BLEND file. Low detail will generate the model quickly and result in a smaller file. The High option will take longer to generate and can result in very large download files.

What does the "Enable Smoothing" option do?

With this option, the XCF to BLEND converter will attempt to remove or smooth out any spikes in the resulting BLEND 3D model. Spikes are usually caused by highly contrasting adjacent pixels in the source XCF file.

What is the maximum XCF resolution I can upload?

The XCF you upload can be any size; however, our tool will resize your image to a maximum of 1200x1200 pixels for all uploaded images that are larger than this.

Other Frequently Asked Questions

What version of Blender will the file be saved as?

Our tool will save all Blender files that can be opened with version 4.2 of Blender.

How long does it take to convert my XCF to BLEND?

We aim to process all XCF to BLEND conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the XCF to BLEND conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my XCF to BLEND on ImageToStl.com?

Yes, of course! We do not store the XCF file you submit to us. The resulting BLEND file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Do I need a high-spec. computer to use the XCF to BLEND converter?

No. All our conversion tools process your XCF file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted BLEND file quickly.

Can I convert my XCF to BLEND on Windows, Linux, Android, iOS or Mac OS?

Yes! Our XCF to BLEND tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our XCF conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my XCF to BLEND?

Yes. When you have converted your XCF to BLEND, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

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