Convert image files with our easy to use and free tool. Our tool lets you upload a PCX (Picture Exchange) file and from this, create a new image saved in the DDS (DirectDraw Surface) format that you can then download and edit/use within image file editors or use for high definition printing applications.
Here are 2 simple steps to convert your PCX to DDS.
First click the "Upload..." button, select your PCX file to upload. Select any configuration options. When the PCX to DDS conversion has completed, you can download your DDS file straight away.
We aim to process all PCX to DDS conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the PCX file you submit to us. The resulting DDS file, once created is deleted 1 hour after upload and the download link will expire after this time.
Yes! Our PCX to DDS tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our PCX conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
|Full Name||Picture Exchange|
The PCX file format is a legacy image file format originally released in 1985 by ZSoft Corporation. It was the native file format for the PC Paintbrush application and soon became one of the standard image formats for DOS.
The format uses an indexed palette method for storing color information and supports formats starting at 1-bit-per-pixel (bpp) through to 8-bpp, though support for 24-bit color was added later on. Image files based on the PCX format can still be found today and are supported by a limited number of modern applications.
|Full Name||DirectDraw Surface|
The DDS file format was introduced my Microsoft in 1999 intended to be its standard image format for the DirectX 7 3D graphics Api. The format is used to store textures for use within 3D graphics and game environments and can be compressed or uncompressed.
The compression algorithm used by DDS was the previously proprietary S3 Texture Compression which could reduce the image file size down and was easy for the GPU to decompress in real-time. The format is still used and there are some 3rd party image editors that are compatible with the format.