Our free and fast tool will convert your 3D PMX (MikuMikuDance 3D Model) model files to a standard Blender file that can then be edited further in most popular 3D editing packages or 3D printed without any further processing. Our conversion tool can also batch convert multiple PMX files; up to 200 files at a time can be converted.
To convert your PMX file, click the Upload button above and select the file to convert. Once selected, the file will be converted to a Blender file and will be ready for download shortly afterwards. For more information about the PMX to Blender conversion process, see the conversion information section below.
Here are two simple steps to convert your PMX to Blender.
| Extension | PMX |
| Full Name | MikuMikuDance 3D Model |
| Type | 3D Model |
| Mime Type | application/octet-stream |
| Format | Binary |
| Tools | PMX Converters, 3D Model Voxelizer, Create PMX Animation, PMX Viewer |
| Open With | Blender |
The PMX format is a 3D graphics format associated with MikuMikuDance program that allows users to create animated character renders that have been used in anime television series.
Contained within a PMX file are the basic 3D character model, textures, poses and animations.
| Extension | BLEND |
| Full Name | Blender |
| Type | 3D Model |
| Mime Type | application/octet-stream |
| Format | Binary |
| Tools | BLEND Converters, 3D Model Voxelizer, Create BLEND Animation, BLEND Asset Extractor, Text to BLEND, BLEND Viewer |
| Open With | Blender |
The BLEND file type is the native 3D graphics file format of the 3D modeling application Blender. Originally released in 1994, Blender has grown over the years and is one of the most popular 3D applications available.
BLEND files store 3D content such as 3D geometry, vertices, faces, normals, animations, materials, and much more. Blender is free and open-source, contains many features you would expect in a high-end 3D editing application, and is available for most current operating systems.
If your original model file contains texture images and other texture-related data, these will be included in the final BLEND file.
Converting from the PMX file format to Blender can be a complex process, and any tool used for this conversion process needs to be able to handle a variety of data conversion tasks as well as identify any defects within the 3D model and fix them. Here we will explain the conversion process used by our tool to accurately convert your PMX file to a valid Blender 3D model. Let's start with the conversion process, which involves the following steps:
In its simplest form, an PMX file is a binary data file containing 3D data such as vertices, faces, normals, and more. When combined, these make up the 3D model you see on your screen.
When our tool reads this 3D data, all we are interested in are the vertices, faces, normals, materials, and textures, as this is the only data that can be accurately converted into the final Blender file.
The PMX file can contain data such as material definitions and textures that describe how a particular set of 3D geometry should be rendered. As we are creating an Blender file, which supports both materials and textures, our tool will attempt to load any materials and textures present in the PMX file.
For more information regarding the PMX file format, please see this great article that goes into a lot of detail explaining the PMX format.
With the PMX file data read, our tool generates an internal representation of the full 3D model and will attempt to fix any geometry issues encountered. Along with repairing any issues with the 3D model, the tool will remove any duplicated vertices and prepare the model for exporting to the Blender format.
With the conversion process entering its final stages, our tool now needs to take the in-memory 3D model we have created in step 2 and convert it to the Blender format.
Along with the completed Blender file, any textures that were present in the original PMX file will be saved in either PNG or JPG format, depending on the original image format. If the original format was neither of these, for example, if your model contained a texture in the TGA format, it will be converted to a PNG.
Our tool will save all Blender files that can be opened with version [z] of Blender.
Yes! Our PMX tool supports full batch conversions. You can upload up to 200 PMX files at a time. Our tool will convert them all as quickly as possible. Once completed, you can either download the Blender files individually or download them all in a single ZIP file.
First click the "Upload..." button, and select your PMX file to upload. You can also drag and drop your file onto the tool. Once your file is selected, you can set any configuration options. When the PMX to Blender conversion has completed, you can download your Blender file straight away.
We aim to process all PMX to Blender conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the PMX file you submit to us. The resulting Blender file, once created, is stored for 4 hours after upload; after this time it is deleted, and the short-term download link will stop working. You can create a long-term download Url with most tools that will ensure the file is retained for 24 hours, allowing you to download the file when convenient. Our tools also come with a Delete button, allowing you to delete the file immediately.
No. All our conversion tools process your PMX file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted Blender file quickly.
Yes! Our PMX to Blender tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our PMX conversion tool please consider white-listing our website. When an Ad Blocker is enabled there are some conversion limits and some settings may not be available when using our tools. Processing/conversion and download times will also be longer.
Yes. When you have converted your PMX to Blender, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.
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