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Convert your JPEG file to GLTF

Use our free and fast online tool to convert your JPEG (Joint Photographic Experts Group) image or logo into 3D GLTF (Graphics Language Transmission Format) mesh/model files suitable for printing with a 3D printer or for loading into your favorite 3D editing package.

How to Convert your JPEG to GLTF Online?

Here are three simple steps to create an GLTF file from a JPEG file.

Upload a JPEG

Click the "Upload a File" button and select JPEG to upload. The maximum file size is 100MB.

Select your Options

Set the dimensions and other options, and click the "Convert to GLTF" button to convert your JPEG to GLTF.

Download your GLTF

Click the download link once completed to receive your GLTF file.

JPEG to GLTF Conversion Options

Tool

This setting allows you to specify how your JPEG image is converted to an GLTF model. The Extrude options will extrude your image into 3D space, while the Standard options will apply a heightmap process to your image.

Detail

The setting can be used to alter the detail of the final GLTF model that is created. The default setting of Medium works well for most Extrude and Heightmap conversions, with the High setting recommended for highly detailed image files.

Add Base

This setting, when given a height of more than zero, will instruct the tool to add a solid 3D base to the final GLTF model. The selected unit of measurement specifies the height of the base.

Remove Background

When this option is enabled, the tool will automatically attempt to make the background of your image transparent.

Specify Color

Manually specify your image background color rather than our tool trying to automatically work it out.

Color

If the tool is unable to identify the background and you know the background color, you can specify it here.

Tolerance

This value can be adjusted to control the background removal tolerance. The higher the value, the more background is removed.

A higher value is useful for creating smoother results if your image is anti-aliased.

Invert Output

When the Invert Output option is checked, the pixel brightness is reversed, i.e., black becomes white and white becomes black, resulting in a 3D model that is reversed.

Units

This setting tells the tool how to size the final 3D model when using the settings below for Width, Height, and Depth settings.

Upload Color Overlay

When using either the Color Extrude or Heightmap options within the Tool menu, you can optionally upload a separate image that can be used to colorize your 3D model.

Color Conversion

This setting instructs the tool on how to interpret the color information of pixels in your image, thereby influencing the creation of the 3D GLTF model. The grayscale option is most commonly used when working with heightmaps, unless you are dealing with specific requirements that necessitate the use of color.

Merge Similar Colors

Use this value to merge similar colors; this is useful if the image is of low quality. A higher number can help reduce the effects of anti-aliasing in the JPEG image.

Hole Reduction

With this setting, it is possible to reduce the inclusion of small holes within the 3D model caused by small, darker areas of the source JPEG file, which can be useful in situations where the source image has not been optimized for use with the tool.

Transparency Conversion

When your JPEG file has a transparent background, this option can instruct the tool on how to treat the transparency, with the transparency converted to either black or white.

Enable Smoothing

When this setting is enabled, the conversion tool will attempt to smooth out any "spikes" within the 3D model that are caused by contrasting pixels in the image being in close proximity to one another.

Z-Axis Mirror

With this option enabled, the tool will mirror the 3D geometry of the generated GLTF model along the Z-axis.

Generate Preview

If you would like the tool to create a 3D preview of your model, then please select this option. It is on by default.

Generate Normals

Use this option to generate Face or Vertex (Smooth) normals in the final 3D model. Vertex normals give the mesh a smooth appearance. You can choose to not create Normals using the None option to reduce the file size.

File Format Information for JPEG to GLTF

ExtensionJPEG
Full NameJoint Photographic Experts Group
TypeImage
Mime Typeimage/jpeg
FormatBinary
ToolsJPEG Converters, Create Cookie Cutter, JPEG Viewer
Open WithPaint.NET, Photoshop

Description

The JPEG file format is a popular image format most commonly used for the storage of digital photographs. The format implements a lossy-compression technology that allows for high levels of file compression with little perceptible loss of image quality, making it an ideal format for photographs.

This format is one of the most used on the internet today, with its small file sizes making it ideal for website images. Although there are newer image formats that may offer higher compression and quality, the JPEG is still an ideal format for digital photos.

ExtensionGLTF
Full NameGraphics Language Transmission Format
Type3D Model
Mime Typemodel/gltf-binary
FormatBinary
ToolsGLTF Converters, 3D Model Voxelizer, Create GLTF Animation, GLTF Asset Extractor, Text to GLTF, GLTF Viewer

Description

The GLTF file format, which can also have the GLB file extension depending on whether the content is binary or text, JSON is a 3D file format used to describe 3D worlds and, as such, contains geometric data such as vertices, faces, normals, animations, and other 3D scene-related data.

The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modeling applications such as Blender and MeshLab. The GLTF format is an open standard that is maintained by the Khronos Group.

Comparing JPEG and GLTF Features

 

JPEG Features

  • Supports Lossy Compression
  • Supports Non Lossy Compression
  • Supports Transparency
  • Supports Color Palettes
  • Supports Monochrome (1-Bit)
  • Supports 16 Colors (4-Bit)
  • Supports 256 Colors (8-Bit)
  • Supports 16 Million Colors (24-Bit)

GLTF Features

  • Mesh Geometry (Vertices and Faces)
  • Vertex Normals
  • Face Normals
  • Vertex Colors
  • Face Materials (Excluding textures)
  • Textures
  • Point Cloud
  • Multiple Objects Per File
  • Object Transforms (Translation, Rotation, and Scale)
  • Bones/Joints
  • Animations
  • Suitable for 3D Printing

Image to GLTF Frequently Asked Questions

What does this tool do?

Our tool converts image (bitmap) data into 3D geometry, which is then saved to the common GLTF file format.

What files does it support?

The JPEG to GLTF tool can convert the most common image file formats, such as PNG, JPG or any one of our supported image formats. The output is provided in GLTF format, which can be used in most 3D graphics applications.

How does the tool interpret the image pixel data?

3D geometry is created based on the luminosity of each pixel in the source image. For example, using the default tool settings, a black pixel represents a 3D pixel height of 0mm, and a white pixel represents a 3D pixel height of 10mm. Colors in between these will be converted to a 3D pixel in this range.

What does the "Invert Output" option do?

This option reverses the black-to-white range conversion, so with this option set, a black pixel will be rendered as a 3D pixel of 10mm in height, and a white pixel will be rendered as 0mm.

How do I control the Model detail?

The "Detail" option allows you to control the resolution of the created GLTF file. Low detail will generate the model quickly and result in a smaller file. The High option will take longer to generate and can result in very large download files.

What does the "Enable Smoothing" option do?

With this option, the JPEG to GLTF converter will attempt to remove or smooth out any spikes in the resulting GLTF 3D model. Spikes are usually caused by highly contrasting adjacent pixels in the source JPEG file.

What is the maximum JPEG resolution I can upload?

The JPEG you upload can be any size; however, our tool will resize your image to a maximum of 1200x1200 pixels for all uploaded images that are larger than this.

Other Frequently Asked Questions

How can I convert my JPEG file to GLTF?

First click the "Upload..." button, select your JPEG file to upload. Select any configuration options. When the JPEG to GLTF conversion has completed, you can download your GLTF file straight away.

How long does it take to convert my JPEG to GLTF?

We aim to process all JPEG to GLTF conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.

How accurate is the JPEG to GLTF conversion?

We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.

Is it safe to convert my JPEG to GLTF on ImageToStl.com?

Yes, of course! We do not store the JPEG file you submit to us. The resulting GLTF file, once created is deleted 15 minutes after upload and the download link will expire after this time.

Do I need a high-spec. computer to use the JPEG to GLTF converter?

No. All our conversion tools process your JPEG file on our dedicated conversion servers, meaning you can use our tools on low-spec computers, laptops, tablets, and mobile devices and receive your converted GLTF file quickly.

Can I convert my JPEG to GLTF on Windows, Linux, Android, iOS or Mac OS?

Yes! Our JPEG to GLTF tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.

What if I am using an Ad Blocker, will that affect things?

Yes. Although you can use an Ad Blocker, if you like our JPEG conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.

Can I get support with converting my JPEG to GLTF?

Yes. When you have converted your JPEG to GLTF, there is a "Feedback" option that you can use to let us know of any issues you encountered when converting your file.

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