Our free and fast tool will convert most 3D mesh or PS (PostScript) model files to a standard FBX (Autodesk Filmbox) file that can then be edited further in most popular 3D editing packages such as Blender or 3D printed without any further processing.
To convert your PS file click the Upload button above and select the file to convert. Once selected, the file will be converted to a FBX file and will ready for download shortly afterwards. For more information about the PS to FBX conversion process see the conversion information section below for more information.
Here are 2 simple steps to convert your PS to FBX.
The PS image you upload can be any size, however our tool will resize it to a maximum of 600x600 pixels for normal users and for those who have paid for a premium subscription this is increased to a maximum of 1000x1000 pixels.
First click the "Upload..." button, select your PS file to upload. Select any configuration options. When the PS to FBX conversion has completed, you can download your FBX file straight away.
We aim to process all PS to FBX conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the PS file you submit to us. The resulting FBX file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our PS to FBX tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our PS conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Postscript files use the file extension PS and were originally developed in the late 1970's as a means of describing image data for use with the Xerox printers that were available at the time.
It evolved from this to become a general-purpose graphic format and more. It is a text-based file format that is still widely used today and can be opened in many modern vector-based editing software.
The FBX format by AutoDesk was originally developed by Kaydara in the 1990s as a means to store 2D or 3D content with motion data. It has evolved over the years to become a widely used format by 3D modelling applications such as Blender, 3D Studio Max and others due to its 3D animation capabilities.
The format is used to contain 3D models which includes vertices, faces and other 3D geometry along with animation data. The format is proprietary however there is a publicly available API to use for development purposes. The file contents can be either text or binary and work has been carried out by the Blender Foundation to document the format.
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