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Use our free and fast online tool to convert your BMP (Bitmap Image File) image or logo into 3D GLB (Graphics Language Transmission Format) mesh/model files suitable for printing with a 3D printer or for loading into your favourite 3D editing package.
Here are 3 simple steps to create an GLB file from a BMP file.
The BMP image you upload can be any size, however our tool will resize it to a maximum of 600x600 pixels for normal users and for premium subscription holders this is increased to a maximum of 1000x1000 pixels.
First click the "Upload..." button, select your BMP file to upload. Select any configuration options. When the BMP to GLB conversion has completed, you can download your GLB file straight away.
We aim to process all BMP to GLB conversions as quickly as possible, this usually takes around 5 seconds but can be more for larger more complex files so please be patient.
We aim to create the most accurate conversions with our tools. Our tools are under constant development with new features and improvements being added every week.
Yes, of course! We do not store the BMP file you submit to us. The resulting GLB file, once created is deleted 15 minutes after upload and the download link will expire after this time.
Yes! Our BMP to GLB tool will run on any system with a modern web browser. No specialist software is needed to run any of our conversion tools.
Yes. Although you can use an Ad Blocker, if you like our BMP conversion tool please consider white-listing our site. When an Ad Blocker is enabled there are some conversion limits on some of our tools and processing/conversion times will be longer.
Extension | BMP |
Full Name | Bitmap Image File |
Type | Image |
Mime Type | image/bmp |
Format | Binary |
Open With | Paint.Net |
The BMP file format is a two dimensional image file format popular on Microsoft Windows operating systems. Data is stored in the BMP file in a raster format with pixels being represented using various colour depths ranging from monocrome 1-bit per pixel (bpp) to full color 24-bits per pixel.
The format can also contain an image alpha channel which is typically 8 bits per pixel in size and is used to describe image transparency. BMP files can also optionally be compressed using a lossless compression algorithm meaning smaller files with no loss of image quality.
The GLB file format which can also have the GLTF file extension depending on whether the content is binary or text/Json is a 3D file format used to describe 3D worlds and as such contains geometric data such as vertices, faces, normals, animations and other 3D scene related data.
The format, described by its creators as the "JPEG of 3D", has gained in popularity and is supported by a wide range of 3D modelling applications such as Blender and MeshLab. The GLB format is an open standard which is maintained by the Khronos Group.
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